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Dragon's Dogma 2 roadmap: Patch notes revealed for updates

Fantasy fans are in for some tech treats.

A female human in Dragon's Dogma 2 holds up their hand, which has a golden magical glow, in this official screenshot.

Capcom

Published: Tuesday, 26 March 2024 at 3:56 pm

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Capcom has provided fans with a Dragon's Dogma 2 roadmap, detailing a number of technological upgrades that will be released in upcoming updates.

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Essentially giving players a sneaky look at some incoming Dragon's Dogma 2 patch notes, this newly announced info makes for some interesting reading.

One particularly exciting feature that's coming? The option to start a new game in Dragon's Dogma 2 without having to go to any drastic measures.

Let's have a look at what else is in there!

Dragon's Dogma 2 roadmap: Patch notes revealed for updates

Taking to the social media platform X (formerly known as Twitter), Capcom has announced a number of "planned updates for Dragon's Dogma 2".

Although Dragon's Dogma 2 is a single-player game, this document looks a lot like what fans of multiplayer live-service games would call a 'roadmap'.

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Whatever you want to call it, below we'll detail everything that was promised by Capcom in this message online.

Updates for All Platforms (PlayStation 5, Xbox Series X/S, Steam)

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Updates for PlayStation 5 and Xbox Series X/S

* These options will not affect the frame rate significantly. Frame rate improvements are planned for future updates.

Updates for Steam

As for when these updates will arrive, the developers said on X, "We're planning to release patches including the following updates and fixes in the near future, and will release them as soon as they are ready for distribution on each platform."

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Authors

Black and white cut-out portrait headshot of Rob Leane, smiling against a lime green background.

Rob LeaneGaming Editor

Rob Leane is the Gaming Editor at Radio Times, overseeing our coverage of the biggest games on PlayStation, Xbox, Switch, PC, mobile and VR. Rob works across our website, social media accounts and video channels, as well as producing our weekly gaming newsletter. He has previously worked at Den of Geek, Stealth Optional and Dennis Publishing.

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