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KCD2 Hardcore Mode perks explained: How does the new mode work?

Not sure that 'Perk' is the right word.

Several men in armour standing around in a wooded area.

Warhorse Studios

Published: Wednesday, 16 April 2025 at 4:48 pm

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If Kingdom Come: Deliverance 2 wasn't hard enough for you the first time around, the new Hardcore Mode will surely sort you out.

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The new mode introduces all sorts of nasty negative perks to make your experience in the game as difficult as possible.

If you're interested in checking it out and want to know what exactly Hardcore Mode has in store for you, we've got you covered.

KCD2 Hardcore Mode explained: How does the new mode work?

To play in Hardcore Mode, you'll need to start a new game. Upon starting, you'll have the option to choose Hardcore Mode, select this and enjoy! (Or don't enjoy, as the case may be)

Up front, Hardcore Mode introduces a selection of horrible changes for you to grapple with. These are:

Be aware that Hardcore Mode is permanent – once you select Hardcore Mode for a particular save, there is no way to turn this off without modding the game.

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KCD2 Hardcore Mode perks explained

An explanation of the KCD2 perks system and the description of the 'Numbskull' perk.

Perks will totally change how you approach KCD2. Warhorse Studios

In addition to all of the changes to gameplay and UI, you are forced to select three negative perks at the start of your save.

These negative perks are permanent debuffs that will have a significant negative impact on the way you play the game.

Here's a list of every negative perk in KCD2 Hardcore Mode:

If you were hoping for a list of the best perks to pick, there really isn't a clear answer.

The way the perks are implemented all impact different areas of the game, so what the best and worst perks are will differ from person to person.

If you're a good, law-abiding citizen, then Menace would be an easy choice, for example, but if you enjoy a bit of lawbreaking, then that's probably best avoided.

Similarly, if you're someone who relishes combat, then Punchable Face might be a fun challenge, but would be an awful pick for someone who wants to keep out of danger.

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Authors

Black and white cut-out portrait headshot of Alex Raisbeck, smiling against a lime green background.

Alex RaisbeckGaming writer

Alex Raisbeck is a Gaming Writer at Radio Times, covering everything from AAA giants to indie gems. Alex has written for VideoGamer, GamesRadar+, PC Gamer, PCGamesN and more.

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