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CoD BO6 Season 3 early patch notes: Console-only crossplay and more changes confirmed

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Activision

Published: Thursday, 3 April 2025 at 12:25 pm

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The start of any new season in Call of Duty: Black Ops 6 brings with it a sea of patch notes, and that’s no different for Season 3.

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This update has everything from new maps and returning weapons to balance changes.

So if you're wondering what's changed in the latest update to Black Ops 6, we've got you covered.

Console-only crossplay confirmed for CoD BO6 Season 3

In a bid to crack down on cheating, Activision has added the ability to limit crossplay matchmaking to consoles only.

Activision has confirmed via its anti-cheat tool Ricochet, that the vast majority of cheaters are PC players, something that has impacted console players thanks to crossplay.

Their solution to this is that Multiplayer Ranked Play, Warzone Ranked Play and Multiplayer Unranked will now have three separate crossplay options:

They do make clear, however, that using more restrictive crossplay settings may have an impact on matchmaking queue times.

What other changes are in the CoD BO6 Season 3 early patch notes?

Leading the pack, we've got three new maps making their way into the game.

Firing Range (6v6), Barrage (6v6) and Nomad (6v6, 2v2) are all joining the map pool, with fan-favourite Firing Range being a popular returning pick.

Alongside these maps, we've got a couple of new multiplayer modes: Sharpshooter and Demolition.

Sharpshooter is a mode where everyone gets the same loadout which changes every 45 seconds, and focuses on securing kill streaks.

Demolition on the other hand is basically a tactical shooter à la Counter-Strike and Valorant – one team defends bomb sites while the other tries to destroy them.

There are also a few new weapons joining the game, with a focus on long-range guns to combat the SMG meta.

The new weapons include:

With new guns, comes some new attachments too:

We also have four new Operators joining the fight:

Lastly, there's one new perk joining multiplayer – Close Shave – which lets you use your Dedicated Melee whenever you perform a weapon butt attack.

There's also a ton of new content coming for Zombies, with the highlight being the new Shattered Veil map, info about which you can find in our dedicated guide.

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Full list of CoD BO6 Season 3 early patch notes

Here is the full list of patch notes and balance changes for CoD BO6 Season 3:

UI/UX

Pre-Loading Shaders Improvements

PC Benchmark

Global

Challenges

BlackCell

Weapons (Multiplayer and Zombies)

"A major focus of our weapon balance changes in Season 3 is to enable more gameplay variety. Almost every attachment that modifies the core behavior of a weapon is receiving an improvement to help with its viability in the meta. It is our goal to ensure that all existing and future weapon mods feel fun and powerful to use.

"Semi-auto weapons are another broad target for buffs this patch. The changes aim to make these weapons more accessible and competitive, as well as create more distinct gameplay feel between the faster semi-auto primaries.

"As a last top-level note, the Season 3 patch includes adjustments to the Jackal PDW. More details on the thinking behind the change can be found below. Our weapon balance philosophy is to be conservative with nerfs, and to always consider whether there is an opportunity to elevate other weapons instead. In this case, we feel strongly that tuning down the Jackal PDW will be good for the health of the weapon meta going forward."

Shotguns

"All three shotguns have improvements to their alternate ammo types: Dragon’s Breath and Slug Rounds. Dragon’s Breath now has a slightly higher damage over time, as well as longer range. Pellet damage is also being improved at various ranges. The goal is to make Dragon’s Breath a longer range alternative that still retains a classic shotgun feel.

"Slug Rounds are getting significant buffs, with the goal of giving each shotgun a unique alternate playstyle. The Marine SP Slugs have a massive range improvement, which paired with better headshot damage turn it into a high risk, high reward precision weapon. The ASG-89 Slugs have much higher damage, converting it into a mid-range semi-auto slugger. Finally, the Maelstrom Slugs have higher damage and ranges that make it akin to a slow-fire rifle."

Marksman Rifles

"As noted in the general section, semi-auto Marksman Rifles are getting buffs to help them contend with the other weapon classes. Rate of Fire is the main tool here, as that improves TTK and makes missed shots more forgiving."

Movement Updates

Modes

General Playlist Updates

Spawns

Perks

Scorestreaks

Movement Updates

Ranked Play

Ranked Play continues in Season 03 with new rewards to claim and new Competitive Integrity systems to keep Ranked Play fair for all competitors.

New Ranked Play Systems

Season 03 Rank Setback

Demotion Protection

Updated Ranked Play Unlock Requirements

Ranked Play Season 03 Rewards

Challenges

UI

Stability

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Authors

Black and white cut-out portrait headshot of Alex Raisbeck, smiling against a lime green background.

Alex RaisbeckGaming writer

Alex Raisbeck is a Gaming Writer at Radio Times, covering everything from AAA giants to indie gems. Alex has written for VideoGamer, GamesRadar+, PC Gamer, PCGamesN and more.

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