Dead Take, featuring gaming sweethearts Neil Newbon and Ben Starr, is out now, and if you’re playing this starry new horror game, you’ve probably already noticed that it has a fair few codes and puzzles that you’ll need to work your way through.

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As ever, part of the fun is in finding the keycodes and puzzle solutions for yourself. But if you’re at a real loose end and you can’t make sense of the clues, don’t worry, we’ve got you covered with a handy list.

From safe codes to painting-based puzzles, here’s our guide on Dead Take that should help you progress through the story. But do try to work these things out for yourself before using our guidance.

Full list of Dead Take codes

A screenshot of Dead Take showing the seating area of a screening room
The screening room in Dead Take. Surgent Studios, Pocketpair Publishing

To the best of our knowledge on launch day, the full list of Dead Take codes looks like this:

  • Key fob frequency code: 51 .3 20
  • Cinema keypad code (red door): 1989
  • Shield bedroom safe code (baby monitor/piano puzzle): 2429
  • Locked book code (near the paintings puzzle): 7210
  • Vinny's phone code: 4328
  • Mouse bedroom code: 1016

We'd wager that some of these codes might not work until you're at the right part in the game to access those areas, but we haven't been able to confirm that for ourselves yet.

Dead Take puzzle solutions

A screenshot of Dead Take showing the television static with an obscured face and text
Not creepy in the slightest... Surgent Studios, Pocketpair Publishing

There are heaps of puzzles in Dead Take, many of which will require you to play the game yourself and find the missing clues.

In other cases, the puzzles are as simple as arranging things in the right order. For those ones, we’ve got you covered with the correct order in which to do things. See below!

Paintings puzzle

These painting puzzles require you to change the time of day in each painting, with the following times needed:

  • The Dreamer - yellow dawn
  • The Rising Star - day
  • Price and Illusion - red dusk
  • Final Curtain - night

Dark room puzzle

In order to solve the dark room puzzle, you have to develop the reel using these chemicals in order:

  1. H2O
  2. C9H10N20
  3. [NH4]2S2O3
  4. CH3CO2H
  5. H2O

VHS display puzzle

To solve the VHS display puzzle, put the tapes in these positions:

  1. Eleven Lock
  2. Red Valley
  3. Mbombo's Reign
  4. Machine Play
  5. Akazard

We’ll be sure to update this list with more guidance as and when we need to. In the meantime, we hope you enjoy the game! You can check out our review now.

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Authors

Rob LeaneGaming Editor

Rob Leane is the Gaming Editor at Radio Times, overseeing our coverage of the biggest games on PlayStation, Xbox, Switch, PC, mobile and VR. Rob works across our website, social media accounts and video channels, as well as producing our weekly gaming newsletter. He has previously worked at Den of Geek, Stealth Optional and Dennis Publishing.

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