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Starfield's May update finally fixes a hugely annoying feature

The new maps are the star of the show.

A character in Starfield waving towards the viewer

Bethesda Game Studios

Published: Thursday, 16 May 2024 at 11:34 am

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It’s safe to say that Starfield didn’t quite nail the landing, but Bethesda has been chipping away on improvements, and the latest May update has revamped a much-maligned aspect of navigation to seriously improve how the game plays.

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There are huge performance wins for Xbox Series X owners, too, which should make for a noticeably smoother experience on Microsoft’s flagship console.

Unfortunately, the pint-sized junior Series S is still relegated to 30FPS.

All said, the improvements made set the scene for the upcoming Shattered Space DLC, which Bethesda has described as "massive".

But we can still expect a land vehicles for planetary excursions and mod support before that arrives, giving us even more to be excited about.

Yet, if you’re itching to get back into the new-and-improved Starfield, or have been waiting for fixes before jumping in, read on to see what’s new in the latest update!

What changed in the Starfield update?

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Starfield has finally received improved surface maps that make it far easier for players to navigate planets and cities. Previously, it was kind of a guessing game as to where things were, as points of interest were only signposted by a blue dot.

Now, Starfield’s maps are presented as fully 3D from a top-down perspective, not unlike Google Earth.

Navigating the map will be far quicker too, as players can now fast-travel via different locations using the map or scanner.

The new map system in Starfield, depicting a top down view of a city in 3D with navigation markers.

Starfield. Bethesda Game Studios

There are also new difficulty modes to amp up the challenge, but also quality of life upgrades such as being able to access ship cargo from anywhere.

There are new modules to use in ship customisation, too, to help freshen up the experience.

Those playing on Xbox Series X are in for a visual treat, as well, as you can now choose between a variety of different performance modes, allowing you to dial in the experience to be exactly how you want it.

Bethesda went over all the major additions in a YouTube video which we have included above, but there’s quite a bit more - so check out the full patch notes below!

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Full patch notes for the new Starfield update

Neon city in Starfield as people walk through a steam-filled city street

Neon City. Bethesda

Below are all the Starfield patch notes in full, straight from Bethesda itself, so you can see exactly what’s new in update 1.11.36.

That’s just the tip of the iceberg. Read on for a full list of fixes and improvements!

Xbox Series X Display Settings

"We’ve heard from many that you’d like to have more control over the graphic fidelity and performance on Xbox, similar to how PC players can customise their experience. We’re now enabling that on Xbox Series X with a few options that you can use to find the best fit for your playstyle and display.

"For each of these, we highly recommend a Variable Refresh Rate (VRR) Display running at 120hz, and to verify your Xbox is set up to use it. If you have it set up this way, Starfield will now default to a frame rate target of 40, while keeping the priority for full visuals."

BUG FIXES

General

Gameplay

Graphics

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Outposts

Quests

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Authors

Cole Luke wears a black T-shirt and is looking at the camera, smiling. There is a shelving unit in the background

Cole LukeFreelance Writer

Cole Luke is a freelance journalist and video producer who contributes to Radio Times Gaming. He also has bylines for Digital Foundry, PC Gamer, Network N and more.

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