Hyrule Warriors: Age of Imprisonment release date, UK launch time and is it canon?
The third instalment in Zelda's take on the iconic Dynasty Warriors series, Hyrule Warriors: Age of Imprisonment, is nearly upon us. Following up on Age of Calamity, a prequel of sorts to Breath of the Wild, Age of Imprisonment tells the story of the Imprisoning War, glimpses of which we see in Tears of the Kingdom. If you're excited to jump in, here's when the Hyrule Warriors: Age of Imprisonment release date is, what time it launches, and details on the canon. When is the Hyrule Warriors: Age of Imprisonment release date and launch time? Hyrule Warriors: Age of Imprisonment releases on 6th November 2025 at 12am GMT. For clarification, that means the game releases the minute the clock ticks over to midnight from 11:59pm on 5th November. In fact, Age of Imprisonment is receiving a midnight release in all countries, meaning lucky players in New Zealand and Australia will be able to play it long before those of us in the Western Hemisphere. It should also be noted that if you're in a country with more than one time zone, the game will launch at midnight in the easternmost time zone. That means that for US players, the game will launch at midnight EST, so west coast players will be able to play from 9pm on 5th November. Is Hyrule Warriors: Age of Imprisonment canon? Hyrule Warriors: Age of Imprisonment is canon. While its predecessor, Age of Calamity, is regarded to be non-canon, taking place in an alternate universe in which the Calamity is stopped, the events of Age of Imprisonment take place in the same timeline as the main Zelda games. In a Nintendo Switch 2 press release from April 2025, Nintendo provides a brief description of Age of Imprisonment, describing it as a "canonical tale." View Green Video on the source website Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more TV recommendations and reviews, listen to The Radio Times Podcast.
How to get a buggy in Dune: Awakening explained
Crossing the sandworm-infested desert in Dune: Awakening can be the stuff of nightmares. That is, unless you’ve got a vehicle in your arsenal. Perfect for playing with friends, the buggy is a four-person vehicle designed for mining and multiplayer. Sure, engines and treads break often, and the buggy isn’t quite as agile as the sandbike in evading the Shia-Hulud. But resource gathering and mining is where the buggy shines. Equipped with a cutter that yields double the ressources, as well as a storage compartment that can hold five to 10 times as many items, a buggy is a mining must-have. This is how you can get your hands on a buggy in Dune: Awakening. How to get a buggy in Dune: Awakening explained To get a buggy in Dune: Awakening, you have three options: you can build one, buy one, or steal one. Either way, you'll want to get this quicker transport method as soon as you can. Keep on reading and we'll explain how each of these methods work. How to build a buggy in Dune: Awakening – Crafting guide With 1500v capacity, a buggy is your best bet for storing goods. Unfortunately, you’re unlikely to unlock it until mid-to-late game (unless you steal one, that is). To build a buggy in Dune: Awakening, you have to: Create a Chemical Refinery and vehicle Fabricator Reach the Steel Tier in your Research Tree (which can be done by earning Intel points and researching schematics) Research the Buggy MK3 Assembly to unlock the blueprints to its parts Gather resources and fabricate all of the parts (hull; engine; chassis; tread; PSU). Other optional parts can be added afterwards. Fair warning: you will need a LOT of steel ingots Assemble your buggy using a Welding Torch Et voila! You have your very own buggy to bumble along sand dunes with. View Green Video on the source website Can you steal a buggy in Dune: Awakening? Yes, a buggy can be stolen and repaired in Dune: Awakening. If researching the crafting schematics and acquiring materials sounds like a bore to you, there is another way. When you travel to Sentinel City, on top of the ramp there is a broken buggy just waiting for you to claim it. Once you’ve found the buggy, you cannot ride it out of the base as is. Instead, use your Welding Torch to disassemble and store the vehicle’s pieces. Careful, though: the stolen buggy pieces are already damaged, so using it in its current state is a deathtrap waiting to happen. Instead, take it to your base, repair the broken pieces (don’t worry, you don’t need to have unlocked any schematics to fix it), and replace any missing elements. Tada! You can now assemble your very own buggy to go adventuring with your buddies. Can you buy a buggy in Dune: Awakening? Yes, buggy components can be bought in Harko Village. It’ll cost you, though. Head to Kahraman Reis in Harko Village and he will sell you the components needed to create a buggy. Prices are high, and unless you’re totally loaded, it’s probably not worth it. Read more on Dune: Awakening... When is Dune: Awakening coming to PS5 and Xbox? Dune: Awakening codes – Full list Dune: Awakening classes explained Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Dune: Awakening on PS5 and Xbox – What do we know about the console release?
Let me ride my ornithopters on console please.
Spice sniffing, scavenger shanking, and sandworm chasing: Dune: Awakening is a sprawling MMO survival based on Frank Herbert’s sci-fi novels. In fact, it's already achieved a Very Positive rating on Steam, and is gaining a steady fan base eager for more. But when will the game drop on PS5 and Xbox? With the original release already having been delayed to accommodate for the game’s impressive scale, it's anyone’s guess when exactly Dune: Awakening might be made available for consoles. Here’s everything we know about what’s coming next for the game and the Dune: Awakening Xbox and PlayStation release. We turn our inner eye to see its (potential) path. When is Dune: Awakening coming to PS5 and Xbox? Console release explained View oEmbed on the source website Dune: Awakening will be released in 2026 on PS5 and Xbox. Currently, there are no more specific details about the release window, although it definitely will be coming to consoles. Here’s what Funcom has said in a press release: "While PC players can dive into Dune: Awakening today, Funcom has also confirmed that the game will be coming to PlayStation and Xbox. Console release is expected sometime in 2026." No statement has been given to explain the delay. It may be that it is trying to stagger players, still working out the kinks of console engine optimisation, or even trying to time it with the release of Denis Villeneuve’s Dune Part Three. ​​But if you want to know the lay of the dunes before its eventual console launch, you can check out our Dune: Awakening class guide so that when you finally get to play it, you won't be going in blind. And hey, maybe by then you won't even have to worry about the server status! View Green Video on the source website Are more DLCs coming to Dune: Awakening? When will they be released? Currently, there are three DLCs slated for release within the next 12 months, with the first coming before the end of the year. Following in the first DLC’s footsteps (Wildlife of Arrakis), these expansion packs will likely include special items and decorations with maybe even new locations and more missions. Wildlife of Arrakis, which was released alongside the game, features the crafting schematics for four statues honouring the iconic creatures of the desert: Sandworms, Muad’dib, Chiroptera and Kulon. Though the first DLC is purely decorative, here’s hoping the coming ones will expand on gameplay. Dune: Awakening intends to be a game that will continue to update and accrue DLCs the longer its servers stay up. While you wait for the console release and DLCs, you can always watch Dune Part One or Part Two (or the 1984 film from David Lynch), or even read the books if you're feeling particularly brave. Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Dune: Awakening codes – Full list and how to redeem code explained
With complex crafting, difficult dungeons and breathtaking visuals, Dune: Awakening is already reaping in players and praise. That is, when the servers are working. Finding your footing on Arrakis is tough: survival is a constant effort and the game’s combat is both fun and gruelling. Any advantage, even aesthetic, is a welcome addition. Codes can unlock skins, weapons, and even special items. They are also an excellent way to reward players and attract newcomers. Dune: Awakening is no different. You can gain the upper hand by following our Dune: Awakening classes guide, too, which will help you set your best sand-walking foot forward. But below are all the available Dune: Awakening codes and how to redeem them: How to redeem codes in Dune Awakening explained To redeem codes in Dune: Awakening, head to the Dune: Awakening Account Manager. Once you’ve logged into your Steam account, click on the Redeem Key which should be on your left. Type in the code, click continue, and reap the rewards once you return to the game. Each code in Dune: Awakening can only be redeemed once. View Green Video on the source website Full list of Dune: Awakening codes Currently, there is only one code available for Dune: Awakening. However, with three DLCs already announced, including one coming out this year, more codes are likely to drop. Unlock the Frameblade Kindjal knife skin WAKE-THE-SLEEPER This code grants players a Frameblade skin option, which, once unlocked, can be selected in the customisation tab in-game. Only applicable to Kindjal knives, the skin adds a jagged desertpunk look to your blade which lets you shank scavengers in style. The skin doesn’t have any effect other than aesthetics, but customisation is always a fun perk which could expire at any time. If new codes drop, we’ll let you know. Until then, stay hydrated, get mining, and don’t let the Sandworms catch you. Does Dune: Awakening have cheat codes? One of the main ingredients to any MMO’s long-term survival is a healthy mix of mods and cheats. Unfortunately, as of yet, Dune: Awakening currently doesn’t have either. Conan: Exiles, Funcom’s flagship survival game, has stayed kicking for seven years in part due to the community of modders who have set up base in it. For now, though, modifications and cheats are banned in the Dune: Awakening terms and conditions. As a multiplayer game, it makes sense that server-wide mods are currently being held at a distance. While a couple of fan-made mods have cropped up (focused on engine optimisation and skipping the beautiful but repetitive intro cinematic) it is yet unclear how strict Funcom will be in enforcing its rules. Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Dune: Awakening classes explained – All houses and best mentor to choose
From close combat skill to mind control, selecting a great starter class is the perfect way to start your Dune: Awakening journey.
Funcom’s open-world epic Dune: Awakening allows players to explore Arrakis on a mission to awaken the Fremen. With harsh survival mechanics and a range of battle locations (as mentioned in our Dune: Awakening review), choosing your class determines how you will play Dune: Awakening. Also referred to as Schools of the Imperium, or Mentors, classes can be selected during the Reverend Mother’s questioning at the beginning of the game. All of the classes offer their own unique twist on navigating Arrakis. Don’t worry too much, though — other class skill trees can be unlocked throughout gameplay, meaning that no skill is lost forever. While there is no wrong answer, some classes are definitely more helpful early on than others. Here’s our guide to finding the right class for you. View Green Video on the source website Full list of Dune: Awakening classes The full list of Dune: Awakening classes looks like this at the start of the game: Bene Gesserit Swordmasters Troopers Mentat Additionally, a class can be unlocked through gameplay: Planetologist Best starter class for Dune: Awakening Unless you have prior preference or specific needs, we'd say that choosing a Bene Gesserit Mentor is a great way to get the most out of Dune: Awakening. That's our pick for a best starting class. Their starting ability, as well as their skill tree, prioritises survival and minimising damage (as well as looking really cool). Bene Gesserit is also the last class to unlock if you do not select it initially, meaning starting off with a Bene Gesserit Mentor will give you an upper hand in the long run. Ultimately, the class you choose doesn’t mean you cannot gain other skills - you will simply have to seek out Mentors in the desert. What is the Bene Gesserit class in Dune: Awakening? Bene Gesserit makes for a great initial class. Equipped with Compel, which draws enemies towards you and temporarily stuns them, a Bene Gesserit player can readily handle small groups of enemies. Taught by an acolyte of the mysterious sisterhood, you can learn to metabolise poison and survive harsh environments, as well as using your voice to compel and trick enemies. Other key skills include the Bindu Sprint, which makes crossing sand and fleeing battle easier, as well as Weirding Step, which allows players to teleport behind an enemy for stealth attacks. And no, despite what Frank Herbert’s original Dune might say, you don’t have to be playing as a woman to learn the ways of the Bene Gesserit. What is the Trooper class in Dune: Awakening? Fighting enemies with shields requires well-timed melee attacks. And a whole lot of parry. Trained by Landsraad’s Great Houses, these soldiers are well suited for grunt force, mid-range combat, and demolition. Trooper’s grappling hook (Shigawire Claw) is one of the most effective ways of getting around early in the game, perfect for easy climbing and faster travel. However, troopers are one of the first Mentors that other players can unlock, meaning that beyond the first few hours of play, Troopers don’t hold much of an advantage. What is the Swordmaster class in Dune: Awakening? When upgraded, Swordmaster’s Knee Charge can deal serious damage to unsuspecting enemies. Educated in the art of sword fighting and defence, Swordmasters are the deadly students of the once-revered Ginaz School. Great for close-quarters battles, equipped with high health and even higher stamina, Swordmaster is the perfect class for those looking to elegantly and effectively defeat enemies. Its initial ability, Knee Charge, allows you to propel yourself towards enemies to severely harm and stagger them. Late stage also unlocks Thrive On Danger, allowing for faster healing and less stamina cost during low health. Swordmasters are a highly versatile class which excels at causing (and surviving) damage. What is the Mentat class in Dune: Awakening? This class is specialised in stealth and sharpshooting, so if you’re the type of player to hang back instead of jumping into battle, the secretive Order of Mentats might be a fit for you. If you struggle with combat, using Mentat’s starting ability The Sentinel provides handy support by firing at nearby enemies. Once the rest of their skill tree is unlocked, Mentats can target enemies’ weak spots, create holographic decoys, and improve sharpshooting. How to unlock the Planetologist class in Dune: Awakening Unlike the other classes, Planetologists cannot be unlocked at the start of the game. Instead, players have to track down a trainer, Derek Chinara, to learn the special abilities. This can be achieved by accepting the Assistance Required contract and meeting Derek Chinara at his outpost above Imperial Testing Station No. 2 in exchange for training. After finding him, he will send you on a mission to retrieve minimic reels from the Testing Station, which on return will allow you to begin unlocking your Planetologist skill tree. Fair warning, though, on our playthrough, Derek Chinara didn’t appear at his outpost at all. In that case, you may need to exit and revisit the area, or start on a new server. For more info on unlocking the Planetologist class in Dune: Awakening, check out the handy video below. View oEmbed on the source website Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Dune: Awakening review – A fun, if frustrating, romp through Arrakis
With sandworms, shipwrecks, and unforgiving desert landscapes, Dune: Awakening is a deeply immersive game with room to grow.
With stunning graphics, rich world-building and a compelling score, Dune: Awakening is a promising game with room to evolve. Written by Joel Byles and Wayde Zalken, Funcom’s online multiplayer survival title is an impressive homage to Frank Herbert’s novels, perfect for fans of the franchise. ​​Dropped into the Hagga Basin on a mission to awaken the Fremen, the player is guided through surviving Arrakis by Zantara (Daniel Bonjour), an elusive criminal with a bounty on his head. What follows is a scramble to find water, salvage resources, and uncover the lost tribe. As Paul Atreides narrates in the game’s intro sequence, this is a world in which the events of Dune never took place, a world tinged with hope: "All my visions lead to horror, except this one." Deeply immersive, and great for hardcore survival players looking for a challenge, Dune: Awakening’s survival mechanics make for a gruelling beginning. In the original Dune, Herbert wrote, "Seek freedom and become captive of your desires. Seek discipline and find your liberty." For better and worse, this motto applies to Dune: Awakening’s gameplay. Avoiding dehydration, sun stroke, and sandworms is a constant challenge (food is thankfully not a prominent mechanic). Once the player has set up a base, enemies supply a steady, and only slightly gruesome, source of water. Committed to a desert lifestyle, players are expecting to stay on the move, with replicators available to transport base blueprints between zones. Sandstorms that sweep past further ground players in desert life, but can leave you stuck in your base with little to do. Unsurprisingly, sandworms, the Shai-Hulud, are one of the game’s most effective mechanics. Travelling across sand for too long creates vibrations that draw the colossal creatures to you, separating zones and providing a constant threat of cosmic horror. But where the game sometimes innovates, it can at times become bogged down by uninspired side quests, difficulty disparities, and a jolted story progression. Set in a sandswept desert, Dune: Awakening gets away with repetitive biomes by virtue of its breathtaking landscapes. Combined with a compelling score by Knut Avenstroup Haugen (Conan Exiles, The Lords of the Fallen), the game creates a rich, heavy, and surprisingly colourful atmosphere. Filled with secrets, overgrown wildlife, and hanging corpses, Imperial Testing Stations make for exhilarating exploration. These locations, littered with broken lab equipment and thriving greenery, allow players to glimpse into Dune: Awakening’s rich lore. They are also, surprisingly, terrifying. Other locations fail to capture the imagination for quite as long. Shipwrecks are relatively easy to traverse and enemies can be killed quickly. Hidden locations – hydration sealed caves with booby traps and ancient art – offer few resources of value, and minimal challenge. Resources, except for water, are surprisingly abundant, and with items resetting after only a few minutes, there is not much need for exploration. One mechanic that could have helped solve this issue is climbing. Potentially one of the more exciting aspects of the game, climbing was riddled with bugs in my playthrough, leaving me stuck in the same spot while stamina rapidly depleted. View Green Video on the source website Where Arrakis feels mostly alive, its NPCs lack the same energy and interactions are limited, leaving side quests feeling dull. Overall, with little motivation to explore or dwell, Arrakis quickly takes a backseat to progressing the story and fighting enemies. Sadly, combat is one of the game’s main stumbling blocks. Uneven combat difficulty and janky controls means enemies are either too easy to kill, or swarm your character quickly. Moreover, enemies lack spatial awareness, pursuing you further than you think or getting stuck behind easily circumventable obstacles. Without much scope for stealth, players are left to go in guns blazing, with their fighting abilities initially defined by their choice of House. That isn’t to say these fights aren’t a lot of fun, but they can be frustrating. In new biomes, enemies are almost unbeatable until you upgrade, at which point the gravity of battle is lost. This difficulty disparity takes a lot of the fun out of PvE (player versus enemy). Less common PvP (player versus player) locations do exist, though players can easily flee these fights. Ultimately, Dune: Awakening is a good game whose failings are inseparable from its genre. While the story and survival objectives are interlinked, they can’t always function together. Juggling your quest for the Fremen with survival needs, and the elusive Zantara’s guidance, makes for a disjointed experience. Instead of being led by curiosity, I found myself constantly checking the Journey menu to figure out my next steps. The story does, however, show moments of utter brilliance. Trials take the form of platformers with beautiful design and writing, while the Imperial Testing Stations make for terrific environmental storytelling. Daniel Bonjour’s performance as Zantara is captivating, as is the rest of the cast. But these stellar moments risk being lost within the game's sprawling gameplay, and I cannot help but wonder if the expansive world comes at the expense of a more enjoyable experience. With distinctive challenges, rich worldbuilding, and an expansion pack already in progress, Dune: Awakening is an impressive game that will only improve with time. I, for one, can’t wait to keep playing and watch it grow. I just wish it would hurry up a little. Dune: Awakening launches on 10th June at 3pm BST for PC. The game will come to Xbox Series X/S and PS5 at later date. We reviewed on PC. Read more Gaming reviews: Doom: The Dark Ages review – A new era of Doom, for better and worse Revenge of the Savage Planet review: This sci-fi game is co-op comedy gold Clair Obscur: Expedition 33 review – Magnifique! Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Star Wars: Revenge of the Sith cheat codes – Full list of cheats and how to use them
Unlimited lives, unlocking all movie clips, or even turning game text pink: Celebrate the game's 20th anniversary in style with these cheat codes.
Twenty years ago, Star Wars: Revenge of the Sith graced our consoles with low-res Obi-Wan and surprisingly thrilling lightsaber duels. Released ahead of the film, the game is little more than a film-to-console cash grab, but its nostalgia value might make it worth the replay. With impressive graphics for 2005, fight choreography aided by Nick Gillard (the choreographer of the Star Wars prequel trilogy), and an alternate ending in which Darth Vader kills Obi-Wan and Palpatine, Star Wars: Revenge of the Sith is an eccentric tie-in to the film. Here’s a list of cheat codes for those who want to take a trip down memory lane, without all the boring bits. How to use cheat codes in Star Wars: Revenge of the Sith Depending on which console you use, cheat codes can be typed into the Options menu, or by using a codebreaker disc. Unlimited lives, unlocking all movie clips, or even turning game text pink, cheat codes in Star Wars: Revenge of the Sith can be a whole lot of fun. If you can’t beat it, cheat it. Star Wars: Revenge of the Sith was available on PlayStation 2, Xbox, Nintendo DS, and Game Boy Advance. Full list of cheat codes in Star Wars: Revenge of the Sith Cheat codes for PlayStation 2: To unlock the cheats on PS2, open up the options menu and type in the codes below. To unlock all bonus missions: NARSHADDAA To unlock all concept art: AAYLASECURA To access all duel arenas: TANTIVEIV To obtain all duelists: ZABRAK To unlock all Jedi powers and Force moves: JAINA To unlock all movie clips: COMLINK For faster regeneration of Health and Force: BELSAVIS To turn text pink: NATHAN G To unlock all story missions: KORRIBAN To unlock Super Saber Mode: SUPERSABERS To unlock Tiny Droid Mode: 071779 For unlimited Force: KAIBURR For unlimited Health: XUCPHRA To unlock all bonuses: 021282 View Green Video on the source website Bonus: cheat codes for CodeBreaker disc on PS2 For the game breakers out there, here’s a list of codes that will mess with your game and make it as janky as your heart desires. Blocky shadows: B8DC857D; 4200D4B9 Disable background textures: AC74899C; 61E7ACF5 Invisible character: 4BEE5EEE; 47337ADF Disable AI: FBE07FC0; 8B0505EA God Mode: 994CCF10; 6D36DB0C Are there cheat codes for Nintendo DS? There are no cheat codes for Star Wars: Revenge of the Sith on Nintendo DS. Are there cheat codes for Xbox? There are no cheat codes for Star Wars: Revenge of the Sith on Xbox. Cheat codes for Game Boy Advance: There are no official cheat codes for Star Wars: Revenge of the Sith on Game Boy Advance. However, if you use a CodeBreaker disc, you can unlock infinite health, Force power, and more by using one of these passwords. [M]: 2e90c7d7; 4deb233e; f6c0af3a; 958e1f28 Infinite health: ed9376e8; 720cf4ea Infinite Force power: ca05533b; b6f0c74c Infinite fury: 2309d6ed; 989c31fa Infinite lives: d44f26d0; 47bd51ba Infinite upgrade points: 7e261d67; c4fe1699 And that's all you need to know! Star Wars: Revenge of the Sith will celebrate its 20th gaming anniversary on 4th May 2025. Get more from games with cheat codes: GTA 3 cheats | GTA San Andreas cheats | GTA Vice City cheats | GTA 5 cheats | Little Alchemy cheats | Pokémon Emerald cheats | Age of Empires 3 cheats | RDR2 cheats | The Sims 4 cheats | LEGO DC Super Villains cheats | LEGO Star Wars codes | Roblox promo codes | Age of Mythology cheats | KotOR cheats | KotOR 2 cheats | Shindo Life codes | Cookie Clicker cheats | Sims 3 cheats | Sonic Origins cheats | Sonic Origins Blue Spheres codes | Subway Surfers codes | LEGO Marvel Superheroes cheats | LEGO Harry Potter cheats | Pokémon Fire Red cheats | NecroMerger cheats | Valheim cheats | Douchebag Workout 2 cheats | Roblox music codes | LEGO Star Wars Original Trilogy cheats | LEGO Batman 2 cheats | LEGO Star Wars Clone Wars cheats | GTA 4 cheats | LEGO Star Wars Prequel Trilogy cheats | Pokémon Yellow cheats | Roblox image ID codes | Pokémon Black 2 cheats | Pokémon Unbound cheats Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Who are the Seraphites and the Prophet in The Last of Us season 2?
As they arrive in Seattle, Ellie and Dina stumble across the remains of a mysterious group. But who exactly are the Seraphites?
Warning: Spoilers ahead for The Last of Us season 2 episode 3. As Ellie and Dina venture further from Jackson in their search for vengeance, they are about to stumble into an increasingly violent world. Episode 3 of The Last of Us season 2 introduces a group of scarred survivors, only for them to be massacred before Ellie and Dina can even meet them. The group are members of the Seraphites. Along with the WLF, the Seraphites have been warring over Seattle for almost a decade by the time Ellie and Dina arrive. But who are the Seraphites? Why do they have scars? And who is their Prophet? With some insight from the games, here is everything you need to know about the Seraphites in The Last of Us season 2. Who are the Seraphites in The Last of Us season 2? The Seraphites are a religious faction in The Last of Us season 2. Whereas the WLF embrace the technology of the pre-apocalyptic world, Seraphites believe in a return to natural order, under the guidance of the Prophet. They fight with arrows, hang dissenters, and communicate through an intricate whistling language. Referred to as “Scars” by the WLF, Seraphites can be identified by the blemishes on their cheeks. This scarification is performed on all Seraphites at a young age, in memory of their Prophet. During FEDRA and the WLF’s war for dominance, the Seraphites relocated to an island off the coast of Seattle, named the Haven. Who is the Prophet in The Last of Us season 2? <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/Ellie-finds-Seraphite-graffiti-in-blood-8ad8048.png" width="1600" height="1066" alt="Gameplay footage. Ellie (a young girl with a heavy backpack and chin-length hair) is exploring a decrepit building. There is a noose on the ceiling, and on there wall there is a strange symbol written in blood. Underneath it are the words "Feel Her Love"." title="Ellie finds Seraphite graffiti in blood" /> When the outbreak occurred, the Prophet was a woman who founded the Seraphites and advocated for a return to a simpler, more egalitarian life in which people lived peacefully off the land. As a strong fighter, the Prophet saved many in her community from infected, eventually building up the faction which would be known as the Seraphites. After the Prophet was martyred, hostilities erupted into warfare, and her peaceful ideology was lost. Throughout the game, images of the Prophet can be found – painted on Martyr’s Gate, graffitied on lorries, carved into trees and more. In the game, Ellie stumbles across a Seraphite symbol written in blood. Why are the Seraphites fighting the WLF? In the game, the Seraphites and the WLF have been fighting for almost a decade, stuck in cycles of violence. Once WLF gained control of Seattle over a decade ago, they started a strict regime of retribution against FEDRA, shooting ex-members, and mandating its citizens relocate. Refusing the WLF’s rule, the Seraphites sought refuge on an island off the coast of Seattle. View oEmbed on the source website Tensions between the two groups mounted, until the Prophet ordered the attack of a WLF supply wagon. A ceasefire was struck, guaranteeing the protection of the Seraphite island in exchange for non-interference with supply chains. When a group of Seraphite teenagers attacked some soldiers, the WLF broke the ceasefire, killed the trespassers, and led a full scale assault for retribution. As part of their revenge, they captured and killed the Prophet, making a martyr out of her. The ensuing battle caused many WLF to defect, and attacks on both sides increased in scale. Without their peaceful leader, the Seraphites became increasingly violent in their vengeance, targeting WLF civilians as well, until all-out war broke out between them. In the years since Abby and her crew joined the WLF, the Seraphites continued their guerrilla warfare attacks, while the WLF expanded their hold on Seattle. Will Lev and Yara appear in The Last of Us season 2? <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/Lev-and-Yara-in-The-Last-of-Us--766e671.png" width="1600" height="1066" alt="Lev and Yara from The last of Us part II. They are both asian. Lev, on the left, is a young boy with a shaved head. He is drawing a bow, prepared for battle. Yara, on the right, is slightly older and has a halo braid of black hair and carries a backpack. Behind them is a dense forest." title="Lev and Yara in The Last of Us" /> Without a casting announcement, it is unlikely Lev and Yara will appear in season 2. However, with season 3 being confirmed, the second game will likely be split across the two seasons, and Lev and Yara may appear in season 3. Lev and Yara are Seraphite siblings who join Abby in the second half of The Last of Us Part II video game. The fan-favourite duo are the only Seraphites to meaningfully interact with the story, but they are also exiled from the group. View Affiliate Playlist on the source website The Last of Us season 2 is streaming on Sky Atlantic and NOW with an Entertainment Membership. Check out more of our Sci-fi coverage or visit our TV Guide and Streaming Guide to find out what's on this week. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Who are the WLF in The Last of Us season 2?
In The Last of Us season 2, Seattle is torn apart by warring factions: the WLF and the Seraphites. But who are the WLF? How is Abby connected to them?
Warning: Spoilers ahead for The Last of Us season 2 episode 3. Season 2 episode 3 of The Last of Us introduces two warring factions: the WLF and the Seraphites. Their introduction in the latest instalment didn't hold back, already depicting a bloody conflict between the two factions - and if the game is anything to go by, it's not going to end there. Plus, with the end of episode 3 revealing that the WLF is much bigger than Ellie (Bella Ramsey) and Dina (Isabela Merced) had assumed, finding Abby (Kaitlyn Dever) might be a much bloodier task than either had expected. What does WLF stand for? Who are its members? Here is everything you need to know about the WLF. Who are the WLF in The Last of Us season 2? The Washington Liberation Front (or WLF) is a militia group fighting for control over Seattle in The Last of Us. After the outbreak, FEDRA (Federal Disaster Response Agency) placed Seattle under Quarantine Zone, much like they did in Boston and Kansas. But as resentment grew within Seattle, with food shortages, corruption, and strict policing becoming regular occurrences, a resistance emerged. View oEmbed on the source website WLF started as a liberation group, but once they seized power over Seattle, they began to resemble their previous oppressors. Executing all FEDRA soldiers and collaborators, the group forcibly relocated all Seattle survivors to their home base in Soundview Stadium (likely based off Seattle’s Lumen Stadium). Due to the wolf on their logo, and their violent regime, the WLF are sometimes referred to as "Wolves". When Ellie and Dina arrive, they are retreating from a recent wave of attacks. With solar panels, wind turbines, and a steady supply of food and medicine, WLF is a powerful faction – one that Ellie is unlikely to take on alone. Who's part of the WLF in The Last of Us season 2? Seattle’s WLF is a faction of thousands in Seattle, but only a few of its members play a role in the series. Here’s our list of the most important people who are part of the WLF. How is Abby connected to the WLF in The Last of Us season 2? Abby Anderson is an ex-Firefly and one of the main characters in The Last of Us season 2. After Joel massacres the Fireflies in Salt Lake at the end of season 1, Abby wanted to pursue revenge. Owen told her to wait until they recuperated, and in the meantime they found refuge with the WLF in Seattle, where they have been for the five years between season 1 and 2. As part of the WLF, Abby became a trusted soldier for the faction. After Joel’s murder, she returns to the WLF. Who is Owen in The Last of Us season 2? Owen Moore is an ex-Firefly who survived Joel’s massacre at Salt Lake. He joins Abby on her search for Joel, but wanted her to turn back before finding him. Owen is the one who tells Abby to stop her torture and "end it". Owen disagrees with the cruel policies of the WLF, as well as with Joel’s brutal torture. He is described by HBO as "a gentle soul trapped in a warrior’s body, condemned to fight an enemy he refuses to hate". In the game, Owen once dated Abby, and is dating Mel when the main story occurs. Spencer Lord (Heartland, Riverdale) plays Owen in the series. Who is Manny in The Last of Us season 2? Manny Alvarez is another one of the Salt Lake Fireflies who joined Abby’s revenge mission. Eager for retribution, Manny condones Abby’s violence, and kicks Ellie in the ribs when she threatens to kill them all. In the game, he is the closest to Abby after her vengeance. He is from Mexico and speaks of it fondly. He is played by Danny Ramirez (The Falcon and The Winter Soldier; Assassination Nation; Top Gun: Maverick) in the series. Who is Nora in The Last of Us season 2? Nora Harris is a medic for the WLF and one of the ex-Fireflies who accompanied Abby on her revenge against Joel. In episode 2, Nora held Ellie down while Abby killed Joel. Whereas some in the group seemed uncomfortable with her revenge, Nora saw it as justified. In the game, we learn that before Joel slaughtered the Fireflies, Nora was being trained by surgeon Dr Jerry Anderson, Abby’s father. Nora is portrayed in the series by Tati Gabrielle (You; Uncharted; Chilling Adventures of Sabrina), who will star in Naughty Dog’s new flagship game Intergalactic. Who is Mel in The Last of Us season 2? <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/Mel-in-The-Last-of-us-season-2-1-113308d.png" width="1600" height="1066" alt="Side by side comparison of Mel in The Last of Us show (left) and game (right). In both she is a light skinned woman with brown eyes and brown hair. In the show she is hispanic, in the game she is white. She wears brown. She has wide eyes and a constant frown." title="Mel in The Last of us season 2 (1)" /> Reluctant to join in Abby’s revenge, Mel is a medic and one of the surviving Fireflies from Salt Lake. Clearly disturbed by Abby’s quest for vengeance, Mel nonetheless participates by tourniqueting Joel’s leg and drugging Dina. In the games, Mel is pregnant and in a relationship with Owen. We also learn that Mel trained under Abby’s father, Dr Jerry Anderson. In the series, she is portrayed by Ariela Barer (How to Blow Up a Pipeline; Marvel’s Runaways; Atypical). Who is Isaac in The Last of Us season 2? <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/TLOU2-Isaac-WLF-gameplay-footage-2-4988fed.png" width="1600" height="1066" alt="Side by side comparison of Isaac Dixon in The Last of Us game (left) and series (right). In both he is a black man in his fifties. In the game he has a receeding hairline and is holding up a gun. In the show he is bald." title="TLOU2 Isaac WLF gameplay footage (2)" /> Isaac Dixon is the leader of the WLF. Similar to Kathleen from season 1, Isaac is a resistance fighter turned leader. While he is keen to protect his people, and welcomed in Abby and the ex-Fireflies, his hatred towards the Seraphites has led him down a cycle of self-justifying violence. In the game, Isaac regularly tortures Seraphites for information, and eventually mounts a genocide against them. We’re set to meet Isaac within the next few episodes, with Jeffrey Wright (Westworld; American Fiction: Marvel’s What If) reprising his role from the games. Why are the WLF fighting the Seraphites? Both factions are stuck in a cycle of revenge seeking dominance over the Seattle Quarantine Zone. Dating back to when WLF defeated FEDRA, their animosity is not only physical, but ideological too. While the WLF took on the role of FEDRA, using solar panels and wind turbines to recapture some sense of pre-outbreak life, the Seraphites' anti-technology and religious beliefs saw them deemed by some as a 'death cult'. When the leader of the Scars, The Prophet, attacked a supply platoon and killed several soldiers, tensions erupted into violence. WLF began executing Seraphite prisoners, and torturing those they found. A ceasefire was eventually struck between the factions. But when a group of Seraphite teenagers attacked WLF soldiers, and were struck down, the WLF took this as an end to the ceasefire. WLF captured The Prophet and Isaac ordered her to be killed. That act marked the end of coexistence, leading to the current state of increasingly violent warfare between the WLF and the Seraphites. When Ellie and Dina enter Seattle, the WLF are on a losing streak, and are preparing to mount an attack on the Seraphites. View Affiliate Playlist on the source website The Last of Us season 2 is streaming on Sky Atlantic and NOW with an Entertainment Membership. Check out more of our Sci-fi coverage or visit our TV Guide and Streaming Guide to find out what's on this week. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Until Dawn cast on creating a "spiritual successor" to the game
Actors Ella Rubin and Michael Cimino on adapting a video game, staying true to the story, and their favourite references and Easter eggs.
When five friends go looking for a missing sibling, they stumble into Glore Valley. Stuck in a time loop with a mysterious Dr Hill and new threats that slaughter them every night, the group discovers that there are worse things than dying. The only way to escape? Survive until dawn. Until Dawn is a horror adaptation of a 2015 cult-classic video game by the same name. Directed by David F Sandberg (Annabelle: Creation, Lights Out, Shazam), and written by Blair Butler and Gary Dauberman, the film takes the story and premise of the game in order to capture the feeling of unlocking multiple endings. "One thing that this movie has luckily brought into my life is a real appreciation for video games," Ella Rubin says, "especially Until Dawn, which is such a cinematic, beautiful game." Rubin plays Clover, a grieving young woman looking to solve her sister’s disappearance. Clover is joined by a tight-knit group of friends, including her supportive ex-boyfriend Max, portrayed by Michael Cimino. Neither had played Until Dawn before they auditioned: Rubin played the game before going into production, while Cimino played it with the rest of the cast during shooting. After playing it, Rubin was even more excited by the project: "I felt incredibly grateful to make a faithful adaptation that is very different but still exists within the world of the game." Cimino agrees: "I do feel like there is such a spiritual resonance of the game inside the film." Character interactions became one of the main parallels Cimino noticed between two stories. "If you played the game, there's these little personality quirks," he says. In the game, the player’s decisions influence characters’ personality traits and relationships, which in turn influence outcomes. Each character represents clear horror archetypes, from the believer to the cynic, the jock to the final girl, and players can choose to embrace tropes or reject convention. The movie takes a similar approach. "Everyone has their own quirks and quips, but they're also a really tight-knit friend group, and throughout the course of the film certain actions change their relationships," Cimino says, "certain things bring people together and separate others." According to Cimino, these connections were an important part of making the film "a spiritual successor" to the game. <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/Max-and-Clover-in-Until-Dawn-9751acd.png" width="1600" height="1066" alt="Two young adults on the muddy floor in a dark forest. On the left, Max, a man, is struggling to open a bear trap that clutches Clover's foot. Clover, on the right, is a young woman with dark hair and a bloodied face. they are both staring ahead at a threat that we cannot see." title="Max and Clover in Until Dawn" /> Adapting a story soaked in horror and that revels in gore is a gruelling task. "I was emotionally in the trenches quite often," Rubin says. "Every day I had to put myself as viscerally as I could into the situation that they're in: either being stabbed or crying or screaming or running or grieving." And that was only when she didn’t have to film one of her many death scenes. "She put her f***ing body on the line," Cimino gushes. "She put everything she had into this film. Like, it really shows, she killed it. I'm really so, so impressed by her." While the cast’s performance is fantastically chilling, another key element of the game is its occasional moments of levity. Despite occasional comedic moments in the film (I’m still thinking about "waterwall"), the cast mostly leant on each other to find humour. "It was so vital to be able to come home after a 17-hour day and have everyone just make me laugh," Rubin says. "I really am lucky that I got to find a bit of lightness within our real group of friends in real life. Truly. Thank God." When it comes to Easter eggs, Rubin teases a scene near the end where Clover confronts Dr Hill: "I don't want to give too much away because I want people to find it themselves on screen," she says, "but if you look at the papers on the desk, there's a very dedicated Easter egg that I think hopefully fans will appreciate, and that really allows the film to be tied into the game." Until Dawn is now showing in UK cinemas. If you're looking for something to watch tonight, check out our TV Guide and Streaming Guide or visit our Film hub for all the latest news. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Until Dawn ending explained: How does Clover escape?
Escaping time loops is no easy feat, especially when each one is purpose built to kill you. How did the characters in Until Dawn survive? And what did that final shot mean?
Adapted from a 2015 video game, Until Dawn is a time-loop horror movie directed by David F Sandberg (Lights Out, Annabelle: Creation, Shazam) and produced by PlayStation Productions. In the movie, a group of friends go on a road trip to bring closure for Clover (Ella Rubin) on the anniversary of her sister’s disappearance. Following in her sister’s footsteps, Clover is joined by long-time best friends Max (Micheal Cimino), Megan (Ji-young Yoo) and Nina (Odessa A’zion), and newcomer Abe (Belmont Cameli). But when the group enters Glore Valley, they become trapped in a time loop that adds new threats every time they die. Hunted down by a masked killer, torn apart by Wendigos, exploded by poisoned water, and haunted by the enigmatic Dr Hill, Clover and her friends are tortured night after night. Worse, they realise their lives are limited, and that if they don’t escape soon, they too will become monstrous creatures. Can they make it through the night and survive until dawn? Read on to have the Until Dawn ending explained. Until Dawn ending explained: Do Clover and her friends escape? Waking up on their 13th and final night, with Megan missing, Clover, Max, Nina and Abe decide to use their last chance to save her. After they split up while being chased by Wendigos, Clover finds Megan strapped to a chair in a padded cell with a Wendigo chained up across from her. Unable to unlock the cell, Clover searches for a key and finds Dr Hill’s office. In it, an observation deck is set up, with screens showing all of the rooms in Glore Valley. Dr Hill confronts Clover, explaining that she is the reason her friends are trapped, and that someone must always die. While he monologues, Clover pushes his coffee so that the poisoned water drips into it. He drinks from the cup and continues taunting her, repeating that someone must die in order for them to escape. She tells him that this time, he is the one who dies. Dr Hill explodes. Taking the keys, Clover runs to Megan’s cell and unstraps her just as the Wendigo is about to escape. The five friends reunite and race to climb out of the underground. Confronted with a wall of dirt, Clover digs through, until her hand emerges from the broken-down grave she saw when they first arrived at the hotel. As the sun rises, the friends lie on the grass, and Abe gets his car ready for them to leave. For Clover, Max, Megan, Nina and Abe, though, the night is over. They survived until dawn. How was Clover able to escape? When Clover confronts Dr Hill, he reveals that she is the cause of their horrors. While it isn’t all in her head, Dr Hill says that her fears and traumas inform the creatures in the time loop. He implies the masked killer is a common fear, but that the exploding water is a reflection of her self-destructive urges. In 1998, a mining accident caused the town of Glore Valley to sink, killing almost all of its inhabitants. Dr Hill came to Glore Valley to experiment on the survivors. He soon realised that their trauma, when added to the never-ending night, slowly transformed them into monsters: Wendigos. Ever since, he has been trapping visitors in this time loop, watching how their anxieties manifest in the nightmare realm. Clover’s escape isn’t just due to her outsmarting Dr Hill, but also thanks to her finding closure. Realising the importance of living each day as if its her last, Clover is finally able to move on from the dual grief of her mother’s passing and her sister’s disappearance. Her repeating cycle of self-destruction has come to an end. Does Dr Hill survive in Until Dawn? Once the gang escape, we return to Dr Hill’s office. While someone hums ominously just off camera, the six screens switch footage from Glore Valley, to a snowy empty lodge. In the footage, a car pulls up to the mountain house and credits start to roll. It is implied, through the humming heard at the end, that Dr Hill survived. His screens flicking to a different location indicates that he is moving on to experimenting on a new group. How does Until Dawn's movie ending connect to the game? View oEmbed on the source website Rather than another random location, the snowy lodge at the end of Until Dawn is actually a reference to where the game takes place: the Washington Lodge on Blackwood Pines mountain. With a car arriving, it can only mean one thing: the events of the Until Dawn game are about to happen. This implies the Until Dawn movie is a prequel to the game. Instead of being a cameo, Peter Stormare’s presence as Dr Hill connects the two stories. Through his fascination with disturbed individuals, his cryptic monologues, his insistence on testing fears and traumas, with the added context of the film, it seems he is actually the main antagonist of the game. This theory is only solidified by one of the movie’s Easter eggs. When Dr Hill places Clover’s patient notes on his desk, he also lays down the patient notes of a 20-year-old man named Josh Washington, one of the main characters in the video game, who is also terrorised by Dr Hill. Who is the patient at the end of Until Dawn? Who is Josh Washington? In the 2015 video game, Josh Washington, portrayed by Rami Malek, is one of the eight friends trapped on the mountain. Josh’s parents own the lodge they stay at, as well as Blackwood Pines, the mountain where the game takes place. A year before the events of the game, Josh’s twin sisters, Hannah and Beth Washington, go missing in a snowstorm after Hannah was cruelly pranked. On the anniversary of their mysterious disappearance, Josh invites everyone back to the lodge to remember them and to "party like we’re f***ing porn stars". Spoiler alert: The protagonists find out that Josh has been staging a horror movie prank as revenge, including setting up projectors to create ghosts, chasing his friends as the Masked Psycho, and faking his own death. But when a real supernatural threat, the Wendigo, emerges, Josh’s fragile mental state collapses, and we discover that our interactions with the fourth-wall breaking Dr Hill have actually been Josh’s hallucinations of his own psychiatrist. Depending on the playthrough, Josh is either killed or kidnapped by Wendigo and left to die in the mines. If the movie events are to be believed, Josh is not only a grieving disturbed young man, but like Clover, is subject to Dr Hill’s experimentations. Rather than experiencing a psychotic break, this added twist means that the horror of the game was created to test and torture Josh. Until Dawn is now showing in UK cinemas. If you're looking for something to watch tonight, check out our TV Guide and Streaming Guide or visit our Film hub for all the latest news. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Every Easter egg in the Until Dawn movie
Here are the 14 biggest Until Dawn game references in the time loop horror.
With new characters, a changed setting, and an original storyline, Until Dawn is a completely different story set within the same universe as the game. Starring Ella Rubin and Michael Cimino, the film follows a group of friends searching for Clover’s (Rubin) missing sister, who end up trapped in an ever-changing time loop. Originally released in 2015, Until Dawn is a choice-based horror game starring Rami Malek, Hayden Panettiere, Jordan Fisher and Brett Dalton. In it, eight teenagers get together a year after tragedy has struck. Full of tropes, twists, and corny one-liners, both the movie and the game begin as classic slashers, until the supernatural begins to creep in. How do the Until Dawn game and film tie into each other? During an exclusive interview, Rubin told RadioTimes.com about a hidden reference to the original: "There's a very dedicated Easter egg that hopefully fans will appreciate, and that really allows the film to be tied into the game." So, what is she referring to? Read on for the 14 biggest Easter eggs we picked up on. What video game Easter eggs are in the Until Dawn movie? 1. Poster cover art <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/until-dawn-poster-comparison-c8b4971.png" width="1600" height="1066" alt="two posters. both have blueish black backgrounds. both have the words until dawn. on the left, the game poster, a skull forms the top of an hourglass, with snow pouring out onto the bottom in which there is a chalet and eight silhouettes. On the right, a creepy house is the top of the hourglass and the sand is skulls, with pile atop one another to form a mountain. the glass is made from twisting trees." title="until dawn poster comparison" /> With an hourglass theme, a creepy house, and skull imagery, the poster for Until Dawn is clearly inspired by the game’s original design. While the movie poster may have a literal mountain of skeletons, both have the same simple but effective message: time is running out. 2. Masked killer View oEmbed on the source website In the first half of the game, our teens are terrorised by a masked psycho with bulging teeth and dirty overalls. In the film, a similarly creepy slasher villain is the first to kill Clover and her friends. Here, though, there is no secret identity, and rather than being a cruel prank, the killer is another nightmare creature in Glore Valley. 3. A winding road The winding car journey in the opening credits of Until Dawn matches Sam’s bus arrival in the game. To be fair, though, this bird’s-eye view establishing shot is a classic horror trope that has been in just about every horror movie since Night of the Living Dead (1968). 4. Peter Stormare stars as Dr Hill Peter Stormare’s unsettling presence is the biggest link between the game and the film. Initially introduced as a hillbilly gas station clerk, Peter Stormare eventually reappears as Dr Hill, a mysterious psychiatrist, using Clover’s trauma to experiment on her and her friends. In the game, Dr Hill is the only character to interact directly with the player, talking to them between chapters, testing their fears, and warning them to stop. That is, until it is revealed that he is actually a hallucination of Josh Washington’s ex-psychiatrist. 5. Creepy house With the same pointed roof, panelled exterior, and wooden porch, the Glore Valley hotel is eerily similar to the creepy dollhouse that Ashley and Chris discover in the game. In the game, the dollhouse belonged to one of the missing Washington twins. Josh sets the house up with bloody-eyed dolls to recreate the scene of Hannah Washington’s prank. When Ashley finds it, she is convinced it has been positioned by Hannah’s ghost. Hidden deep in the woods, Glore Valley’s hotel is where Clover, Max, Nina, Megan and Abe seek refuge during a rainstorm. Soon, though, the quintet realise its walls hide dark secrets. 6. Gutsy death scene Sliced in half with guts falling out, Abe’s first death at the hands of the masked psycho introduces the film’s characters to the threats of Glore Valley. Sure, he comes back when the loop resets, but that doesn’t make the scene any less chilling. Players might recognise the gory demise from the game, when Josh is seemingly sawed in half, intestines and all. Don’t worry, that one was fake. 7. Potential The Quarry reference? On their second night in the loop, Clover is dragged into a run-down house. Written in red on its door: "The Witch of Glore Valley." Inside, she finds porcelain masks, a haggard woman, and a pile of werewolf sketches. Could this be a The Quarry reference? Written and directed by Will Byles (who also directed Until Dawn), The Quarry is choice-based horror game where a group of camp counsellors ward off werewolves created by a witch’s curse. Starring David Arquette, Brenda Song and Justice Smith, The Quarry was intended to be a spiritual successor to Until Dawn. 8. Wendigos (and their transformation) With greying skin, bulging teeth, and a taste for blood, Wendigos are the main supernatural antagonists of both Until Dawn stories. In the movie, Wendigos are one of the main inhabitants of the nightmare realm. In the game, Wendigos are spirits from indigenous folklore that possess those who eat human flesh. After a mining accident in the mountains, the cannibalistic survivors begin turning. Footage of the miners' transformation into Wendigos can be found in the Sanatorium, recreated almost shot for shot as a videotape in the film. 9. Radio transmitter In the Glore Valley basement, Megan finds a radio transmitter, which the teens later use to communicate with Dr Hill, where he warns them they must survive "until dawn". In the game, Emily and Matt use a similar radio transmitter to call for help, after which they are told they must wait "until dawn" for rescue. Why, exactly, there’s a radio in a hotel basement is unclear, but the callback is worth the suspension of disbelief. 10. Don't move "Don’t move," Clover warns her friends. As terrifying as they are, Wendigos have one glaring blind spot: they can only see movement. The game’s main horror gameplay mechanic was a motion sensor that required players to stay still to avoid Wendigos. 11. Psychologist's office With closed blinds, dark wallpaper, and wooden furniture, Dr Hill’s office in Until Dawn is similar to the one players interact with between game chapters. 12. Observation set-up In Dr Hill’s office in the film, there are six TVs set up to keep the teens under watch. In the game, these six screens are present too, but they don’t belong to Dr Hill. Instead, they are the screens that the masked psycho uses to record the protagonists being "pranked". 13. Josh Washington's patient notes <img src="https://images.immediate.co.uk/production/volatile/sites/3/2025/04/Josh-Washington-in-Until-Dawn--4e353a9.png" width="1600" height="1066" alt="Footage from the Until Dawn game. Two teenagers in a dark basement. On the left is Sam, played by Hayden Panettiere, she is holding a flashlight. She is wearing a red skirt and a black leather jacket. On the right is Josh Washington, played by Rami Malek. He is wearing a plaid shirt with a long-sleeve underneath." title="Josh Washington in Until Dawn" /> When Clover confronts Dr Hill, he tells her the horrors of Glore Valley feed off her own traumas. Placing her patient notes on the desk, he also reveals she is not the only disturbed teenager he is experimenting on. Ella Rubin, who plays Clover, told RadioTimes.com: "There's [a moment] at the end of the film when I'm having my altercation with Hill, while Megan is in a bit of a precarious situation." She added that "I don't want to give too much away because I want people to find it themselves on screen", but urged fans to "look at the papers on the desk". On the desk, Josh Washington’s (Rami Malek) patient notes are briefly shown. 14. Ending scene After the protagonists escape, the camera returns to the TV sets and shows footage switching from Glore Valley to a snowy lodge. We can only assume this is the Washington Lodge on Blackwood Pines, where Until Dawn (2015) takes place. This implies Until Dawn (2025) is a prequel to Until Dawn (2015), with Dr Hill surviving to experiment on the video game protagonists. How does the Until Dawn movie compare to the video game? Adapting a game which boasts 256 different possible endings was never going to be an easy task. Gaming mechanics are inevitably cut: interactions with nature, indigenous traditions, and the butterfly effect are absent from the film. But as star Michael Cimino told RadioTimes.com, the cast and crew were intent on making it a "spiritual successor" to the game. This included adding the time-loop mechanic, intended to mirror how players replayed Until Dawn to unlock different endings, but also how the characters interact: "Throughout the course of the film, certain actions change their relationships, and certain things bring people together and separate people." In both stories, siblings go missing, leaving behind a depressed unstable teen with big brown eyes: in the game, Josh Washington’s sisters disappear after being pranked by his friends; in the movie, Clover’s sister vanishes after staying in a strange hotel. Both feature a group of friends revisiting the site of their disappearance a year later, in an effort to support their grieving friend. "Everyone has their own quirks and quips, but they're also a really tight-knit friend group," Cimino says, echoing the surprisingly lighthearted tone of the original. Bundled up with a mining accident, an unsettling sanatorium, corny jokes, and a whole lot of jump-scares, Until Dawn is unmistakably an adaptation of the game. Until Dawn is now showing in UK cinemas. If you're looking for something to watch tonight, check out our TV Guide and Streaming Guide or visit our Film hub for all the latest news. For more from the biggest stars in TV, listen to The Radio Times Podcast.
How to play the DOOM games in order: Release and story timeline
Our guide to shooting and slicing your way through Doom’s history.
Developed by id Software and published by Bethesda, Doom’s simple premise and notoriously difficult gameplay revolutionised first-person shooters. With an ethically dubious Union Aerospace Corporation (UAC), a devilishly straightforward plot, and a whole lot of ammo, Doom is the perfect franchise for mindless fun. Our hero is an unnamed marine (lovingly nicknamed “doomguy” by fans and later retconned to the much cooler Doom Slayer) who navigates maps, uncovers secrets, and kills just about everything in his way. Since the '90s, Doom has spawned countless spin-offs, knock-offs, and remakes including a poorly received 2005 adaptation starring Rosamund Pike, Karl Urban, and Dwayne “The Rock” Johnson. But with the reboot returning in May 2025, which order should the games be played in? Here is our guide to playing Doom. How to play the DOOM games in release date order Here's how to play the DOOM games in release date order. You can use the links to learn more about each of the games. Doom (1993) Doom II: Hell on Earth (1994) The Ultimate Doom (1995) (includes added level “Thy Flesh Consumed”) Master Levels for Doom II (1995) Final Doom (1996) Doom 64 (1997) Doom 3 (2004) Doom 3: Resurrection of Evil (2005) Doom Ressurection (2009) No Rest for the Living (2010) (expansion pack) Doom (2016) Sigil (2019) (unofficial) Doom Eternal (2020) Doom Eternal: The Ancient Gods Part I (2020) Doom Eternal: The Ancient Gods Part II (2021) Sigil 2 (2023) (unofficial) Mighty Doom (2023) Legacy of Rust (2024) (expansion pack) The Lost Levels: Doom 64 (2024) Doom: The Dark Ages (2025) How to play the DOOM games in chronological story order If you want to play the DOOM games in 'story order', there are two main timelines that you need to know about. We've got all the info for you below. Original timeline: Doom (1993) The Ultimate Doom (1995) (includes added level Thy Flesh Consumed) Sigil (2019) (unofficial) Sigil 2 (2023) (unofficial) Doom II: Hell on Earth (1994) No Rest for the Living (2010) (expansion pack) Legacy of Rust (2024) (expansion pack) Final Doom (1996) Doom 64 (1997) The Lost Levels: Doom 64 (2024) Doom: The Dark Ages (2025) Doom (2016) Doom Eternal (2020) Doom Eternal: The Ancient Gods Part I (2020) Doom Eternal: The Ancient Gods Part II (2021) Alternative timeline: Doom 3 (2004) Doom Ressurection (2009) Doom 3: Resurrection of Evil (2005) For the completionists out there, here are almost every Doom-related release from the past 32 years. All Doom games story explained Doom (1993) With story details given in short written messages, the original Doom is a light-on-plot heavy-on-violence first-person shooter video game. Playing as an unnamed space marine, later referred to as Doom Slayer, players discover a portal into Hell on one of Mars’s moons. Slaying his way through hordes of demons and zombified scientists, Doom Slayer descents into Hell and blasts his way back to Earth. Doom II: Hell on Earth (1994) After returning to Earth, Doom Slayer discovers his planet has been invaded by Hell. With society in ruins, Earth’s leaders hope to evacuate survivors into space. There’s one problem: the Starport, their only hope for escape, is infested by demons. Doom Slayer shoots and slices his way through the starport, allowing humanity to escape. But as he waits for death, those who’ve stayed behind discover the root of the invasion: Doom Slayer’s hometown. Doom Slayer must return home, kill the hellspawn, enter into Hell, and seal the portal to save the world. The Ultimate Doom (1995) A remake of the original, The Ultimate Doom adds a fourth nine-level episode set after the events of Doom. Entitled Thy Flesh Consumed, the episode takes place after Doom Slayer has returned to Earth but before Doom II. Discovering his pet rabbit dead, and his city under invasion by hellspawn, Doom Slayer must combat the hideous creatures in a corrupted cityscape. Master Levels for Doom II (1995) Master Levels is an official expansion pack for Doom II. It's an eclectic collection of levels without a connecting plot, but hey, if you want more of the original’s fun, have at it. Final Doom (1996) Far from the last entry in the franchise, Final Doom expands on the original duology and combines two extra episodes: TNT: Evilution and The Plutonia Experiment. When humans establish an experimental base on Io, one of Jupiter’s moons, Hell once again bleeds into our reality as demons invade. Guess what? Doom Slayer slays them. Doom 64 (1997) Years after Hell’s thwarted invasion, another creature has escaped onto Mars and begins resurrecting demons. Our gun-totting marine is called out of retirement to destroy the threat and kill the Mother Demon. Burdened by his trauma, Doom Slayer decides to remain in Hell to ensure no demon ever escapes again. This marks the end of the original run. Doom 3 (2004) Slower paced and horror-themed, Doom 3 is a reimagining of the original which expands on the narrative. The game explores the scientific research that led to opening a portal into Hell, this time on Mars itself. In it, Doom Slayer is once again an unnamed marine soldier sent to Mars after assaulting an officer and refusing to shoot civilians. The not-quite-sequel not-quite-remake focuses on the cosmic horror of the Doom universe. Doom 3: Resurrection of Evil (2005) With eight multiplayer modes and 12 new single-player levels, the Doom 3: Resurrection of Evil expansion pack acts as a sequel to Doom 3. Two years after the events of Doom 3, a team is sent to investigate a strange signal from one of Mars’s satellites. An unnamed marine engineer discovers a mysterious Artifact and is tasked with bringing it back to Hell. Doom Resurrection (2009) This IOS mobile first-person shooter is a parallel story to Doom 3. In it, an unnamed marine survivor on Mars joins forces with Sam, a flying robot, to reach a space port where the rest of the UAC facility plan to escape the planet. On his way, the marine meets fellow survivors, learns about UAC’s corruption, and is transported to Hell where he closes the satanic portals. Demons are slain, Sam sacrifices himself, and the marine flies back to Earth with the data implicating UAC. No Rest for the Living (2010) Developed by Nerve Software for the Xbox release of Doom II, No Rest for the Living is a nine-level continuation of Doom II. The short episode features Doom Slayer traveling to a pocket of Hell to stop a Cyberdemon from building up an army. Doom (2016) On Mars, UAC is harnessing Hell’s ressources to solve Earth’s energy crisis. Heading the facility is scientist Samuel Hayden, who transfers his consciousness into a robot after being diagnosed with terminal cancer. When demons attack the facility, Samuel awakens Doom Slayer, who has been sealed in a sarcophagus for years, to combat the threat. A VR version was released the following year. Sigil (2019) Created by one of Doom’s original designers, John Romero, Sigil is an unofficial episode set after Thy Soul Consumed and before Doom II. It has nine single-player levels. When Doom Slayer steps through the portal back to Earth, he is instead transported by Baphomet to "even darker shores of Hell". Doom Slayer fights his way through the twisted hellscape to defeat the satanic creatures and return to Earth. Doom Eternal (2020) After being exiled in Doom (2016), Doom Slayer returns to combat Khan Maykr, an angelic force intent on sacrificing humankind for the survival of his own species. With Earth in the clutches of Hell, our marine must track down the angel’s guardians to reclaim the planet. The Lost Levels – Doom 64 (2020) Unlockable after either completing the original campaign or beating the secret level Heretic in Doom 64 (2020), The Lost Levels is a separate campaign that links the events of Doom 64 to Doom (2016). In The Lost Levels, Doom Slayer is sent back to earth after defeating the Mother Demon by her sister, Resurrector. He fights his way back, slaughters Resurrector, and decides to stay in Hell (again). Doom Eternal: The Ancient Gods Part I & II (2020 and 2021) Taking place immediately after Doom Eternal, this two-part campaign DLC has Doom Slayer travel into hell to collect the Father Life Spheres. Instead, he resuscitates the Dark Lord in order to destroy demonkind once and for all. When he defeats the Dark Lord, the hellspawn die off and Doom Slayer is sealed into his Sarcophagus by the Makyrs. Mighty Doom (2023) Mighty Doom is a roguelike mobile app developed by Alpha Dog Games and released by Bethesda Softworks. With cartoonish visuals and a Metal soundtrack, the shoot ‘em up game garnered mediocre reviews from fans and critics alike. Sigil 2 (2023) Another unofficial episode by John Romero, Sigil 2 takes places after the events of Sigil and before Doom II. Even more unforgiving than its predecessor, the nine-level episode sees Doom Slayer sent to more hostile environments of hell as he strives to return home. Legacy of Rust (2024) With two episodes and 16 levels, Legacy of Rust is an expansion pack included in Doom + Doom II’s rerelease. When UAC’s base in hell is overrun by evil, Doom Slayer is sentin to reclaim the territory and preserve UAC’s legacy. Doom Slayer rids the area of demons and destroys the portal between Earth and the corporation’s base, leaving UAC’s legacy to rust. Doom: The Dark Ages (2025) View oEmbed on the source website A prequel to Doom (2016), Doom: The Dark Ages follows Doom Slayer’s rise as he takes on a techno-medieval citadel in Hell. Emphasising heavy weaponry, grounded combat mechanics, and slower advancement, the game places our marine as "an iron tank", plowing through demons in his ascent. Doom: The Dark Ages will be released on 15th May 2025. View Green Video on the source website Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
How to do a low driven shot in FC 25 explained
A Low Driven Shot is one of the most effective ways to score a goal in EA Sports FC 25, but how is it done?
Just like the real move (also known as a Grasscutter), a Low Driven Shot is a powerful kick that can allow the ball to break through the defence and stay close to the ground. Introduced in March 2025, Low Driven Shot Playstyle and Playstyle+ allow for increased shot accuracy, faster ball travel speed, and quicker shooting. In FC 25, a Low Driven Shot is a highly effective way of scoring. But how is it done? Keep on reading, or check out our video, to find out! How to do a Low Driven Shot in FC 25 To perform a Low Driven Shot in FC 25, press and hold the shoot button, release before the power bar reaches 40 per cent. In other words, just tap to shoot. Low Driven Shots are best performed from inside the box. Aiming towards the far post is more effective than aiming for the near post. For Playstation players: To do a Low Driven Shot on PS5 or PS4, press down and hold the circle button. Release the circle button before the power bar reaches 40 per cent. For PC gamers: PC players left click on the mouse and quickly release to enact a Low Driven Shot in FC 25. For Xbox users: On your Xbox, tap B on your controller to perform a Low Driven Shot in FC 25. For Nintendo Switch players: To do a Low Driven Shot on your Switch, hold down ZL and press A to shoot before the power bar reaches 40 per cent. When to use a Low Driven Shot in FC 25 In FC 25, when the goalkeeper is running towards you, a Low Driven Shot often lets you trick them and score. Even when the goalkeeper is in position, a Low Driven Shot aimed at the far post is a great way to slip one past the keeper. Low Driven Playstyle+ guarantees a more effective shot from close distance. What is Low Driven Shot Playstyle+ in FC 25? Low Driven Shot Playstyle+ improves on all of the qualities of the regular PlayStyle, namely: improved accuracy, increased ball speed, and faster shooting. Only certain players have this Playstyle+. Which players have Low Driven Shot Playstyle+ in FC25? Currently, only eight players have Low Driven Shot Playstyle+. Seeing as the PlayStyle is still fairly new, more players, past and present, may be added. They are (in order of cost): Serge Gnabry – Bayern Munich – 33k UT Coins Gary Lineker – FUT Birthday Icon – 63k UT Coins. Trinity Rodman – Washington Spirit – 170.7k UT Coins. Sam Kerr – Chelsea – 248k UT Coins, Wlodzimierz Smolarek – FUT Birthday Hero – 249k UT Coins. Karim Adeyemi – Borussia Dortmund – 477k UT Coins. Jamal Musiala – Bayern Munich – 625k UT Coins. Kenny Dalglish – EA FC Icon – 3.03M UT Coins If you’re new to the shot, practicing with Serge Gnabry, the most affordable player with this Playstyle+, is a great way to familiarise yourself with the move. Additionally, players can unlock Low Driven Playstyle+ for their Avatars once they’ve reached level 110. Low Driven Shot Playstyle and Playstyle+ are available in Football Ultimate Team, Career Mode (Youth Academy Players and Player Career), and Clubs. Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Dune: Awakening director “absolutely” feels pressure following the movies
Joel Bylos, creative director of Dune Awakening, teases Easter eggs and discusses how the success of the films has impacted the game.
Releasing 10th June 2025, Dune: Awakening is a survival MMORPG based on the novels by Frank Herbert. In the game, developed by Funcom, players will explore the hostile desert landscape of an alternate Arrakis. When Funcom first acquired the license to adapt Dune into a video game, they had no idea Denis Villeneuve was attached to write and direct the film adaptation. Starring Timothée Chalamet and Zendaya, the films' critical acclaim and box office success meant the game was faced with more attention – and more pressure. Joel Bylos, creative director of Dune: Awakening and chief creative officer at Funcom, “absolutely” felt the pressure. “Our budget increased about three or four times,” he told us at the London Games Festival’s Screen Play event this week. “We were working to make it a very good game, but we were a much smaller company.” After Funcom had already acquired the Dune licence and were working on the game, they were bought by Tencent Games, which owns stakes in Epic Games (Fortnite), Roblox Corporation (Roblox) and Riot Games (League of Legends). “They were injecting more money into the company to help us make this project as big as it could be," he added. "That changed the scope." “As creative director, I had to change my ambitions for the game a little bit and start thinking about questions that I was going to ask a couple of years after launch and ask them a lot earlier in development so we could build something bigger.” Currently, the game is still going through an internal beta, but they are discussing the possibility of holding an open beta. Bylos promises that if they decide to hold an Open Beta, they will announce it by "early May". As someone who grew up on Dune, Bylos is keen to weave the franchise’s rich cultural legacy into the upcoming adaptation. “Dune has this really interesting history," he said. "You have the books; you have the Jodorowsky film that didn't get made; you have the 1984 film. And then you have the video games in the 90s. I grew up playing the Dune video games. “We've tried to just touch on all the legacy. We have an in-game radio station in Dune: Awakening where you can listen to music from the 90s video games.” Recently, a radio play for the in-game station was released on YouTube. He also hinted at a “flaming giraffe” which appears when players get too high on spice, a reference to the Jodorowsky film that was never completed. View Green Video on the source website In terms of video games, Bylos points towards Conan Exiles and Ghost of Tsushima as key reference points during the game’s development. “I really loved the way that [Ghost of Tsushima] handled their immersion into the world, and I wanted to do some of those things in Dune: Awakening," he said. But despite pulling from a range of references, Dune: Awakening promises to be faithful to the spirit of Frank Herbert’s novels. "The central guiding point has always been the books," he added. But the video game adaptation diverges from the book series in one crucial way: Paul Atredes was never born. In the canon, Jessica betrays the Bene Gesserit by giving birth to a son, Paul Atredes. But in Dune: Awakening, Jessica obeys the Bene Gesserit and gives birth to a daughter instead. “The story branches off at that point,” Bylos said. Read more: Nintendo Switch 2 pre-orders live updates "I am a real actor!" – Neil Newbon talks Pixel Pack and the problems that video game actors face When it was first announced, Funcom received some backlash, but Bylos is confident that their video game is a respectful successor to the novels. “People can be mad for many various reasons, but we'll show them that we really care in the game," he said. “I think people are really going to enjoy our version.” Dune: Awakening releases on 10th June 2025. Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
How to get Plasma Fruit in The Sims 4 explained
If your vampire Sim prefers snacking on fruit than sucking on blood, Plasma Fruit is the perfect solution, but where can you get it?
Plasma Fruit allows players to satiate their vampire’s thirst, make tasty (and magical) treats, or even cure them. First introduced in The Sims 3: Late Night, and added to The Sims 4: Vampires expansion pack in 2017, the fruit boosts vampires powers and harms regular Sims. Glowing, pink, and peach-shaped, Plasma Fruit is the perfect blood-sucking snack in The Sims 4: Vampires. But how can you get it? Read on for everything you need to know. How to get Plasma Fruit in The Sims 4 Plasma Fruit can either be foraged or harvested, although it cannot be purchased directly. To harvest Plasma Fruit in The Sims 4, players must first attain level 8 in Vampire Lore. Plasma Fruit Seeds can then be purchased for 300 simoleons on any computer. If this all sounds like a faff though, you can use cheats to find the fruit easily. Where to find Plasma Fruit in The Sims 4? The Forgotten Hollow is where you can find Plasma Fruit in The Sims 4. Plasma Fruit trees are easy to spot, with twisted black bark that glows pink at night. Ripe Plasma Fruit also glows when it is ready to pick. If you’re struggling to uncover the gnarled trees, Plasma Fruit trees can often be found behind Vlad’s mansion. Can you grow Plasma Fruit in The Sims 4? Yes, once you’ve reached Level 8 in Vampire Lore, you can order Plasma Fruit Seeds on the computer for 300 simoleons. Seeds can be planted in planter boxes or outdoors. Like any tree in The Sims 4, the plant must be watered, weeded, and harvested regularly. Once planted, the gnarly trees can be harvested after around two or three in-game days. What is Plasma Fruit in The Sims 4? Glowing pink, Plasma Fruit is an ingredient in The Sims 4: Vampires that can satiate vampire’s thirst and tap into vampiric powers. While its Sims 3: Late Night counterpart is a deep red fruit that resembles a beetroot, in The Sims 4, Plasma Fruit is a light pink and peach-like. The fruit can be drunk by vampires directly with a straw, made into special recipes, or can be mixed into recipes that require "any fruit". Special recipes include Sunlight Reversal Cocktail, which allows vampires to explore during daytime; Cure for Vampirism which can cure any immortal; and Vampire Resistance Cocktail, which reduces impact of vampiric powers, allowing sims to be bitten without turning into blood-suckers. View Green Video on the source website How to reach level 8 Vampire Lore in The Sims 4 In The Sims 4: Vampires expansion pack, sims can level up their Vampire lore by searching "Vampire Secrets" on any computer. Once they have, they can purchase Encyclopedia Vampirica volume 1. This will allow them to progress to level 6. At level 6, players can buy Encyclopedia Vampirica volume 2, which will let them reach up to level 10. Fair warning though, if you want to learn how to make all of the Plasma Fruit recipes, you will have to have to level up all the way to level 15 Vampire Lore. Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
When is the Splitgate 2 Open Beta? Release date window and what to expect
Deadlier weapons, bigger maps and loads more portals – Splitgate 2 is set to be killer. But when is the Open Beta?
Teleporting across maps and sniping opposing players, Splitgate 2 is set to be one of the biggest free-to-play first-person shooters of 2025. Developed and published by 1047 Games, the sequel to Splitgate is a 4v4 multiplayer game which combines portal-based battles and arena warfare. First created by two college students, Nicholas Bagamian and Ian Proulx, while they were still at Stanford, Splitgate rose to popularity on Steam before even being completed. For its sequel, the developers are taking community feedback to heart. With the devs promising "way more" in the Open Beta than in the Open Alpha, fans can’t wait to start playing. Proulx, co-founder and CEO of 1047 Games, has insisted that player input is at the centre of Splitgate 2. The free-to-play first-person multiplayer shooter game is set to release in 2025. But when can players access Spitgate 2 Open Beta? When is the Splitgate 2 Open Beta? Release date window Splitgate 2 Open Beta will release in May 2025. Previously, Splitgate 2 Open Alpha’s four-day testing window lasted from 27th February to 2nd March 2025. Open betas usually stay open for anything from a couple of weeks to a few months, which means players will get loads more time to explore the game. In its announcement, 1047 Games said: "Mark your calendars for May. To be safe, maybe just take the whole month off now?" View oEmbed on the source website Where can I play Splitgate Open Beta 2? Players will likely be able to join Splitgate 2 Open Beta on PS5, Steam, or Xbox X/S. Splitgate 2 will only stay open for a limited time, so anxious fans may want to wishlist it on their preferred console to stay up to date. The finished faction-based portal shooter game will be available on PS5, PS4, Xbox Series X/S, Xbox One and PC by the end of the year. What to expect from the Splitgate 2 Open Beta Bigger maps, deeper lore and plenty more portals: Splitgate 2 Open Beta is set to build on feedback from the Open Alpha. More weapons and challenges are being added to the game, as well as shorter respawns and longer rounds. Splitgate 2 Open Alpha introduced the game’s biggest map to date: Glacier. After listening to player feedback, the developers have said they are working on including larger maps and trickier arenas, including more vertical ones. For lore lovers, Splitgate 2 is set to sprinkle some narrative into its gameplay. Narrative writer Nate Dern has been hired to expand on the universe and write in-game announcer dialogue, so clues and initial lore may begin appearing in the Open Beta. The final game will feature three factions with different perks: Sabrask, a rugged warrior clan from Mars; Meridian, the elegant but deadly Venus fighters who prize intelligence and innovation; and Aeros, a stylish and swift-footed Earthborn faction. View Green Video on the source website Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
The Last of Us 2 time jump explained: How many years pass between games?
Ellie and Joel's post-apocalyptic story takes place in the not-so-distant future. But exactly how much time has passed between The Last of Us Part 1 and 2?
Settled in Jackson since the events of the first game, The Last of Us Part 2 follows Ellie and Joel navigating the complexities of their shifting relationship as the weight of Joel’s betrayal grows between them. When their past returns with a vengeance, both Ellie and Joel must grapple with the fact that "every path has its price". Developed by Naughty Dog, and written by Neil Druckmann and Halley Gross, the 2020 sequel was met with critical acclaim, numerous awards, as well as fan backlash. Recently, the post-apocalyptic action-adventure horror game has been remastered for PS5, released for PC, and will be adapted for TV in April 2025. But exactly how much time has passed between The Last of Us 1 and 2? Read on to find out. The Last of Us 2 time jump explained: How many years pass between games? In the video game version of The Last of Us Part 2, four years have passed since the end of the first game. The Last of Us 2 starts in early spring 2038, almost 25 years after the initial outbreak. Since the end of the first game, Ellie and Joel have moved to Jackson, a mountainside commune in Wyoming and one of the few safe havens in the post-apocalyptic landscape. Players who miss the younger Ellie and Joel will get to play as them again in occasional flashbacks, but they are aged up for the bulk of the game. Shorter time jumps occur throughout the playthrough, meaning the game roughly ends in 2040. How old are Ellie and Joel in The Last of Us 2 game? Ellie is 19 years old at the start of The Last of Us 2 game. Joel is 57 when The Last of Us 2 begins. In the PS5 remaster of The Last of Us, Joel’s date of birth can be found on an ID card: 26th September 1981. In the years between games, Ellie and Joel’s father-daughter dynamic has strained. Between Ellie’s growing independence, Joel’s lies, and the weight of their collective trauma, the duo aren't as close as when players left them. This age jump impacts gameplay as well as the story. While Ellie is now more physically capable, and can fend off enemies more easily, Joel is approaching his 60s and beginning to feel the effects of age. Has the TLOU time jump changed for TV? Yes, The Last of Us season 2 jumps ahead five years on TV instead of four. First-look photos of the season reveal a banner behind Joel in the season 2 premiere, which reads "Happy New Year 2029". In the game, the fungal outbreak occurs in late 2013. In the TV adaptation, the outbreak takes place in 2003. This means that the main action of the TV series’s first season is set in 2023, and ends in 2024. On the show, Pedro Pascal’s Joel is also four years older than his gameplay counterpart, making Joel 61 years old in The Last of Us season 2. Season 2 of The Last of Us, which adapts the events of The Last of Us Part 2, will begin airing in the UK on Monday 14th April 2025. View Green Video on the source website Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.
Tony Hawk's Pro Skater 3+4 release date, pre-order and latest news
The Y2K skater game returns with a remaster. Here’s everything you need to know.
The Tony Hawk's Pro Skater 3+4 release date is nigh upon us, and so you don't miss a beat, we've got everything from the THPS 3+4 release date, pre-order details, gameplay and trailers to get you up to speed! However, you may already have gotten your mitts on the game if you purchased the right version! If you've gotten FOMO watching trick edits and simply can't wait a moment longer, you will want to scroll on down to the pre-order section! Not only that, but you can nab yourself some extra content in the form of special skaters from other games and media and be able to enjoy that sweet, sweet soundtrack too. All in, it's looking like a splendid (as British Jack Black would say) rejuvination of the classic games that graced the gaming world more than twenty years ago! But time is ticking, so let's drop in, shall we? When is the Tony Hawk’s Pro Skater 3+4 release date? The Tony Hawk’s Pro Skater 3+4 release date is Friday 11th July 2025, as confirmed by publishers Activision. Those who purchase the digital deluxe edition will get early access to the game on Tuesday 8th July 2025. Tony Hawk’s Pro Skater 3+4 pre-orders will also include a Foundry Demo, which will be available from June. Developed by Iron Galaxy Studios, the remaster combines both Tony Hawk’s Pro Skater 3 (2001), and Tony Hawk’s Pro Skater 4 (2002). Nostalgic players will get to shred up familiar ground in stunning 4K, as well as discover new content. New parks, skaters, and music have been added to the game, along with new gameplay modes and a cross-platform online multiplayer option. Can I pre-order Tony Hawk’s Pro Skater 3+4? Yes, Tony Hawk’s Pro Skater 3+4 is currently available for pre-order on all platforms. Pre-order Tony Hawk's Pro Skater 3+4 for Xbox from GAME Pre-order Tony Hawk's Pro Skater 3+4 for PS4 from GAME Pre-order Tony Hawk’s Pro Skater 3+4 for PS5 from GAME Pre-order Tony Hawk’s Pro Skater 3+4 for Nintendo Switch from GAME Pre-order Tony Hawk’s Pro Skater 3+4 for Nintendo Switch 2 from GAME Pre-order Tony Hawk’s Pro Skater 3+4 for PC (Microsoft Store) from CDkeys Play Tony Hawk's Pro Skater 3+4 day one with Xbox Game Pass Pre-order Tony Hawk's Pro Skater 3+4 for PC from Battle.net Those who pre-order any edition of the game will gain access to the Foundry Demo in June ahead of the release. The demo features two playable skaters and parks, along with a limited soundtrack. A digital deluxe edition can be pre-ordered for Xbox, PS5 and PC. Players who opt for that version will gain early access to the game on 8th July. Pre-order Tony Hawk’s Pro Skater 3+4 Digital Deluxe Edition for Xbox & PC from CDKeys Pre-order Tony Hawk’s Pro Skater 3+4 Digital Deluxe Edition for PS5 from the PlayStation Store The digital deluxe version will include Revenant and Doomslayer from Doom as playable skaters, along with Doom-themed skate decks, apparel, and bonus in-game music. Tony Hawk’s Pro Skater 3+4’s Collector’s Edition combines the digital deluxe edition with a limited edition full-sized Birdhouse skateboard deck. It is available for pre-order on Nintendo Switch, Xbox, and PS5. Pre-order Tony Hawk’s Pro Skater 3+4 Collector's Edition for Nintendo Switch from GAME Pre-order Tony Hawk’s Pro Skater 3+4 Collector's Edition for Xbox from GAME Pre-order Tony Hawk’s Pro Skater 3+4 Collector's Edition for PS5 from GAME Which consoles and platforms can play Tony Hawk’s Pro Skater 3+4? True to its nostalgic appeal, the game will be made available for the previous as well as the latest generation of consoles. Tony Hawk’s Pro Skater 3+4 will be available for console players on PS4, PS5, Xbox One, Xbox Series X/S, Nintendo Switch and Nintendo Switch 2. PC players will be able to purchase the game on Steam, Microsoft Store and Battle.net. For Xbox Game Pass Ultimate and PC Game Pass players, Tony Hawk’s Pro Skater 3+4 will be ready to play on these platforms from launch day. View Green Video on the source website Tony Hawk’s Pro Skater 3+4 gameplay and story details Tony Hawk’s Pro Skater 3+4 is set to be a faithful remaster of the original games with plenty of added twists and tricks. Skating across abandoned water parks and airport terminals, players will enjoy familiar ground and explore exciting new locations in 4K. Playable skaters include Tony Hawk and Rodney Mullen, as well as newer skateboarders such as Rayssa Leal and Yuto Horigome. The remaster includes an updated roster of skaters, a career mode, a cross-platform online multiplayer option, and more customisable content. While create-a-skater now features more apparel, create-a-park has been updated to include customisable goals so that players can make their own levels and upload them online for others to play. Kickflips, tailslides, nosegrabs, and all tricks from the original games will be incorporated into the remaster, including a few new ones. What do we know about the Tony Hawk’s Pro Skater 3+4 soundtrack? View oEmbed on the source website Fans from the ‘00s might be surprised to find a few key changes to the Tony Hawk’s Pro Skater 3+4 soundtrack. Y2K classics, Iron Maiden, Motörhead, and CKY will be joined by newer artists such as Kendrick Lamar and Fontaines DC. After some fans expressed disappointment, Tony Hawk defended the decision on Instagram. “I’m hoping that discovery is half the fun, and a big reason that these soundtracks resonated in the first place,” he said. “So listen and enjoy the ride.” Those eager to start listening to the sidewalk shredding tunes can find the official soundtrack on Spotify. Is there a trailer for Tony Hawk’s Pro Skater 3+4? Tony Hawk’s Pro Skater 3+4 was first revealed with a trailer in early March 2025. Mostly composed of non-game footage, the trailer highlights added content and compares gameplay from the originals and remaster. View oEmbed on the source website Another trailer, with added gameplay footage captured on PC, was released for those looking to buy the digital deluxe edition. Mostly focusing on bonus content, the trailer portrays Doomslayer shredding up an industrial park on his chainsaw. View oEmbed on the source website Check out more of our Gaming coverage or visit our TV Guide and Streaming Guide to find out what's on. For more from the biggest stars in TV, listen to The Radio Times Podcast.