Hubba Hubba tells the colourful friends they will be going back to Hoobland in the morning.
Iver, Groove, Tula and Roma use their imaginations to create an animal for an art competition.
Groove and Tula take charge of the Motorettes to give Iver a rest.
Hubba Hubba goes missing and the friends think a noise on the roof might hold the key to his...
The friends set up their own shop, but the work is harder than expected.
Iver is left baffled by a tricky question in his quiz book.
A book inspires Tula to build things with bricks.
Iver is unimpressed by Tula's efforts to clean the windows of the Hoobmobile.
Tula and Iver plan to cheer Groove up by giving him a tail, but wonder what kind would suit him...
Groove is invited to a fancy-dress party and decides to go as a caveman.
Groove decides to make sweet pancakes to go with his sour lemon.
Hubba Hubba treats Iver, Groove and Tula to a break from Hoob News.
Iver tries to attract Tula and Groove's attention, but does not know how to make them notice...
Iver encourages the pals to divide up the Hoobmobile so they can all have their own space.
The gang tries to break a record before the Hoob News goes out, and discovers it takes less...
The friends discover an animal that looks like Groove and wonder what it could be.
Iver is desperate to take a ride in a police car, but has not committed any crimes.
The friends try to think of souvenirs to bring back from a visit to the Peep gardens.
Tula grows tired of doing the cooking in the Hoobmobile and decides to go to a restaurant...
The Hoobmobile becomes too overloaded to move - so one of Groove's collections has to go.
Iver and Groove go missing, leaving Tula feeling worried and confused.
The gang watches the release of an elephant calf into the wild, but Tula wonders whether it...
Iver is invited to a garden party, but cannot decide what to wear for the occasion.
Iver discovers the pals' star signs, despite Groove's protests that the whole thing is...
Tula auditions for an opera, but discovers she needs more than just a good voice.
The pals try to cheer up their friend Jake with an activity holiday in the Hoobmobile.
Groove's jogging vest becomes too small for him, meaning he cannot go out running.
Iver becomes an emperor and rules over everyone in the Hoobmobile - but his friends struggle to...
Groove finds out about a game show and wants to be a contestant, but worries Iver and Tula...
Iver sprints round the Hoobmobile to keep fit and wonders if he is the fastest thing on two...
Tula tries to attract passing Hoobmobiles by making a flashing light.
Iver is astonished to find his buns in the roof garden, while Tula's seashells appear in the...
Groove gets Hoobjuice all over the wall, much to Tula's dismay.
Iver befriends a dejected Wrinklypeep who needs cheering up.
Groove upsets Iver and Tula by constantly breaking his promises.
The pals pull together when Talullah the tiger falls ill.
Groove finds something green and sticky on a heebleleaf tree, but has no idea what it is.
The pals are invited to a Tiddlypeep sports day, unaware of what the races involve.
The Tiddlypeeps write a play called Little Pink Riding Hoob.
Iver's Tiddlypeep friend prepares for a party with his relatives.
The Hoobmobile breaks down, and Iver cannot seem to sort it out.
Iver thinks elbows get in the way and tries to discover what they are for.
The pals try to guess which animal is Tiddlypeep Tim's favourite.
Groove turns detective to investigate suspicious stains on the tablecloth.
Iver grows tired of his boring life and decides on a complete change.
Everyone seems to be able to do something clever with a pack of cards, except Groove.
Groove discovers he does not have a collection of things that helps him feel unique and wonders...
The Hoob News screen breaks, so Iver volunteers to fix it.
Iver prepares for an expedition with a group of Tiddlypeeps and has to decide what equipment he...
The pals run out of chocolate and put their heads together to work out how they can get some...
Hubba Hubba sets a challenge for the pals, but Iver struggles to complete his assignment on...
Tula and Iver make a bid for fame in the hope of featuring in a glossy magazine - but Groove...
Iver reads his book in bed, but unfortunately keeps everyone else awake.
Roma's latest postcard gives Iver a taste for travelling, so his pals set about preparing him...
Groove makes friends with a cow and does not want to leave her.
The pals learn about chivalry and wonder how they can become knights.
Groove goes searching for hoozleberries to make his favourite fruit tart.
Groove tries to get his paws on Iver's flashing bow-tie.
Iver, Groove, Tula and Roma are marooned on a desert island, just like Robinson Crusoe.
Iver wishes he were a robot so he would not have to think and his feelings could never be hurt.
The pals sit down for a Tiddlypeep tea party, but the lemonade tastes terrible and Groove seems...
Iver receives a romantic card, but there is no signature inside so he does not know who it is...
The friends want to know what is deep down inside the Peep Planet, and wonder if they can see...
Groove searches for sticks on the Hoobnet and ends up with a lot of old bamboo, but it is a...
Tula wonders why the flowers look blurred through the window of the Hoobmobile.
A big yellow flower grows in Iver's pansy patch, much to Tula's delight.
The pals go whale-watching with the Tiddlypeeps, but cannot help feeling frightened.
Groove's collection of flat, curly things helps show what life was like in Robin Hood's time.
Hubba Hubba looks after Auntie Hattie's egg and the Hoobs wonder what will hatch from it.
Iver decides to start a club, but has to think of a way to make it really special.
Tula goes to a party in the hoobyroof garden, but finds everything there boring.
Flies prevent the friends harvesting figs to make their favourite drink.
The Tiddlypeeps make a playhouse and the Hoobs decide they want one too, but wonder how to...
The gang listens to birds singing in the garden and discovers the sounds they can make.
The gang tries to guess what kind of creepy-crawly Groove has in his box.
Tula takes part in a Victorian-themed day at school, and thinks up ways to make sure she...
Iver, Tula, Groove and Roma decide they would like to have Peep jobs.
Groove discovers strange marks on the ground and tries to find out what they are.
Roma learns a riddle game from the Tiddlypeeps, prompting her to set a rhyming challenge for...
Everybody wonders why Iver is boasting about his ideas.
Groove gets angry with Tula for knocking over his tray of hooboblubbers, and runs to tell Iver...
Tula feels cold while sitting outside painting a picture of penguins.
Groove wishes he could live with his pet worm and sets out to discover what a Hoob can do to...
Roma is asked to babysit, while Tula, Iver and Groovie Woovie find out about parents.
Tula searches for the perfect place to write a poem.
Groove packs his collecting bag for a visit to the forest, but it is a very slow process - so...
Tula keeps knocking over the Hoobycotton blossom plant, making her wonder why she is so clumsy.
Tula gets hiccups and finds they stop her slurping her soup.
Iver and Groove turn Tula into the best pink fairy queen in the universe.
Groove eats lots of sweets sent by the Tiddlypeeps and learns it is wrong to be greedy.
Iver plays a mystery message game with the Tiddlypeeps, but gets confused.
Tula and Groove try to make Iver relax as he busies himself baking, cleaning and mending.
The friends detect a strange smell in the roof garden.
Tula, Groove, Iver and Hubba Hubba wonder why they cannot stop yawning.
Rush-hour traffic depresses Roma, and the pals try to find a suitable job for Tula.
Rain ruins Iver's plans for a day out, so the friends have fun indoors.
Groove holds a conversation in the Hoobmobile, but nobody knows who he is talking to.
Groove has an attack of the sneezes and makes everyone jump.
Groove's tortoise disappears, leaving its shell behind.
Iver hurts his arm playing a game.
The gang has trouble deciding what type of picture would look best on the wall of the...
Groove is collecting items that make funny sounds and thinks the Hoobysandwichhammer would be...
Groove is horrified to find a dusty old metal object among his collection of beautiful things.
The pals celebrate Shoobedyshiny Day by doing a dance.
Groove finds a Hoobmaflip in his Cluttercupboard, but the gang needs to fix it before it can be...
Groove worries pirates might steal his precious treasure chest.
The friends band together to try to stop an annoying drip that is ruining Tula's painting.
Tula makes costumes for a performance of Jack and the Beanstalk, with Iver playing the part of...
The pals learn a hoobnip crispy must be eaten straight away before it turns soggy.
Iver discovers a rhyme about a man in the moon and wonders how he got there.
Groove feels grumpy, so Tula and Iver plan a surprise for him - but everything they do only...
Tula prepares a reward for Iver and Groove.
Groove finds a coin, but it causes a squabble, and makes the friends realise there are more...
Groove refuses to help with the Hoob News, preferring to play with his toys.
Groove learns a valuable lesson about competitions - it is the taking part that counts.
Tula receives a bunch of flowers from the Tiddlypeeps, which she decides to give to Hubba...
Groove finds a shiny new object to add to his collection, and learns how it makes a noise.
Groove finds a collection of variously shaped objects, but does not know what to do with them.
The pals wonder why Tiddlypeeps have holes in their tummies.
Tula sews a pocket for Groove, making him the first Hoob in the universe to own one.
Roma visits, so the gang sets about bringing the fair to the Hoobmobile to entertain her.
Iver, Tula and Groove search for something that can spin without stopping - and soon get a big...
The gang tries to find out how Tula hurt her paw while playing in the garden.
The friends play their favourite game, which helps to unravel a mystery.
Groove and Tula enjoy a Hooble bumper breakfast, but Iver is too busy to join them.
Groove wonders why the gang will not let him eat snow.
Tula is invited on a trip with some Tiddlypeeps, but cannot decide which of her friends to take...
The friends have a picnic on the roof, but Groove unravels their blanket.
The pals look at trees from the roof garden, and Tula is delighted to see that the heebleleaf...
Iver and the gang learn about the many uses of wheels.
Iver goes running to collect the hooboberry harvest and hears his heart pounding in his chest.
Tula surprises Iver and Groove by giving them a doll on Hoobytwizzletuft Day.
Groove and Tula are worried to hear Iver talking to someone they cannot see.
Groove discovers amazing facts about camels.
The friends discover Peep hats make great flowerpots.
The gang plays a game of Blind Hoob's Buff, which Iver and Groove keep winning.
The gang acts out a fairy tale, but the last page is missing from the story.
Tula tries to make the biggest Hoobynut loaf in history, but first has to gather the...
Groove tries to understand why the Hoobybouncer is not working, and thinks it might be the...
The pals discover bubbles as Hoobypads in the pond burst into flower, but wonder where they...
Tiddlypeeps keep startling Groove, making him wish he had eyes in the back of his head.
Roma visits the pals, but they have trouble keeping her entertained.
Iver, Groove, Tula and Roma learn new words to describe how they feel about Hubba Hubba.
Tula finds she will have to do a lot of training if she wants to become a gymnast.
Tula wants 10 of everything, and the pals investigate things that make popping noises.
Groove cannot decide where to keep his toy dinosaur.
The pals discuss hobbies, but are unable to work out what Iver likes to do.
The gang learns why it gets dark at night.
Iver and Tula find their old playthings, but Groove does not share their excitement, preferring...
Groove puts together a collection of identical objects - which proves harder than expected.
Groove borrows Tula's Hoobypins - but spills them all over the floor and does not know how to...
A lazy Groove refuses to get out of his Hoobypod and join the others in the garden.
Groove struggles to find the CD he wants and decides to come up with a better storage system.
Groove is left in charge of three buns, but his friends soon regret giving him such an...
Iver is good at doing jobs quickly, but needs to slow down when a task requires it.
The gang tries to get rid of a nasty purple stain on a potential gift.
Groove starts a collection of round and spiky things, but his first acquisition goes missing.
Tula is scared by the sounds of a thunderstorm, so the others reassure her.
To remind them of the seaside, the Hoobs go looking for shells, but are overwhelmed to find so...
The pals search for hiding places so Hubba Hubba cannot find them.